chugging away at 3.0
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@@ -10,7 +10,6 @@
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#include "Screen.h"
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#include "Sprite.h"
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#include "TransitionKeepAlive.h"
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#include "RandomSample.h"
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#include "Screen.h"
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#include "Quad.h"
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@@ -52,8 +51,6 @@ private:
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int m_iSelection[NUM_PLAYERS];
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bool m_bChosen[NUM_PLAYERS];
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TransitionKeepAlive m_Fade;
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};
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