chugging away at 3.0

This commit is contained in:
Chris Danford
2002-05-28 20:01:22 +00:00
parent 7800df57a1
commit f3c360a7d6
50 changed files with 605 additions and 555 deletions
+4 -4
View File
@@ -95,7 +95,7 @@ ScreenEditMenu::ScreenEditMenu()
m_Menu.Load(
THEME->GetPathTo(GRAPHIC_EDIT_BACKGROUND),
THEME->GetPathTo(GRAPHIC_SELECT_MUSIC_TOP_EDGE),
THEME->GetPathTo(GRAPHIC_EDIT_TOP_EDGE),
ssprintf("%s %s change music NEXT to continue", CString(char(1)), CString(char(2)) )
);
this->AddActor( &m_Menu );
@@ -112,7 +112,7 @@ ScreenEditMenu::ScreenEditMenu()
MUSIC->Play( true );
m_Menu.TweenAllOnScreen();
m_Menu.TweenOnScreenFromBlack( SM_None );
}
@@ -306,7 +306,7 @@ void ScreenEditMenu::MenuRight( const PlayerNumber p )
void ScreenEditMenu::MenuStart( const PlayerNumber p )
{
m_Menu.TweenAllOffScreen();
m_Menu.TweenOffScreenToBlack( SM_None, false );
MUSIC->Stop();
@@ -321,7 +321,7 @@ void ScreenEditMenu::MenuStart( const PlayerNumber p )
void ScreenEditMenu::MenuBack( const PlayerNumber p )
{
m_Menu.TweenAllOffScreen();
m_Menu.TweenOffScreenToBlack( SM_None, true );
MUSIC->Stop();