This is unused. If you're not using OpenGL, don't compile LowLevelWindow at all.

This commit is contained in:
Glenn Maynard
2003-08-27 23:33:18 +00:00
parent b62a0c5726
commit f39ad2a9a7
@@ -1,22 +0,0 @@
#ifndef LOW_LEVEL_WINDOW_NULL_H
#define LOW_LEVEL_WINDOW_NULL_H
#include "LowLevelWindow.h"
class LowLevelWindow_Null: public LowLevelWindow
{
RageDisplay::VideoModeParams CurrentParams;
public:
LowLevelWindow_Null() {};
~LowLevelWindow_Null() {};
void *GetProcAddress(CString s) { return NULL; };
bool TryVideoMode( RageDisplay::VideoModeParams p, bool &bNewDeviceOut ) { return false; };
void SwapBuffers() {};
void Update(float fDeltaTime) {};
RageDisplay::VideoModeParams GetVideoModeParams() const { return CurrentParams; }
};
#undef ARCH_LOW_LEVEL_WINDOW
#define ARCH_LOW_LEVEL_WINDOW LowLevelWindow_Null
#endif