ScreenGameplay is getting out of hand--58 #includes. Cleanup.

This commit is contained in:
Glenn Maynard
2005-10-27 21:55:24 +00:00
parent 6b06a89634
commit f36c662d96
3 changed files with 47 additions and 18 deletions
+42
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@@ -0,0 +1,42 @@
#include "global.h"
#include "LifeMeter.h"
#include "LifeMeterBar.h"
#include "LifeMeterBattery.h"
#include "LifeMeterTime.h"
LifeMeter *LifeMeter::MakeLifeMeter( SongOptions::LifeType t )
{
switch( t )
{
case SongOptions::LIFE_BAR: return new LifeMeterBar;
case SongOptions::LIFE_BATTERY: return new LifeMeterBattery;
case SongOptions::LIFE_TIME: return new LifeMeterTime;
default:
ASSERT(0);
}
}
/*
* (c) 2005 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+3
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@@ -4,6 +4,7 @@
#include "PlayerNumber.h"
#include "GameConstantsAndTypes.h"
#include "ActorFrame.h"
#include "SongOptions.h"
class PlayerState;
class PlayerStageStats;
@@ -35,6 +36,8 @@ public:
virtual void UpdateNonstopLifebar(int cleared, int total, int ProgressiveLifebarDifficulty) = 0;
virtual void ForceFail() = 0;
static LifeMeter *MakeLifeMeter( SongOptions::LifeType t );
protected:
const PlayerState *m_pPlayerState;
PlayerStageStats *m_pPlayerStageStats;
+2 -18
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@@ -8,9 +8,7 @@
#include "SongManager.h"
#include "Steps.h"
#include "RageLog.h"
#include "LifeMeterBar.h"
#include "LifeMeterBattery.h"
#include "LifeMeterTime.h"
#include "LifeMeter.h"
#include "GameState.h"
#include "ScoreDisplayNormal.h"
#include "ScoreDisplayPercentage.h"
@@ -562,21 +560,7 @@ void ScreenGameplay::Init()
if( !GAMESTATE->IsPlayerEnabled(pi->m_pn) && !SHOW_LIFE_METER_FOR_DISABLED_PLAYERS )
continue; // skip
switch( GAMESTATE->m_SongOptions.m_LifeType )
{
case SongOptions::LIFE_BAR:
pi->m_pLifeMeter = new LifeMeterBar;
break;
case SongOptions::LIFE_BATTERY:
pi->m_pLifeMeter = new LifeMeterBattery;
break;
case SongOptions::LIFE_TIME:
pi->m_pLifeMeter = new LifeMeterTime;
break;
default:
ASSERT(0);
}
pi->m_pLifeMeter = LifeMeter::MakeLifeMeter( GAMESTATE->m_SongOptions.m_LifeType );
pi->m_pLifeMeter->Load( pi->GetPlayerState(), pi->GetPlayerStageStats() );
pi->m_pLifeMeter->SetName( ssprintf("Life%s",pi->GetName().c_str()) );
SET_XY( pi->m_pLifeMeter );