remove EVEN_LINE_IN, etc

This commit is contained in:
Glenn Maynard
2005-12-08 19:47:18 +00:00
parent 9eed091a0b
commit f342aed83a
+3 -4
View File
@@ -2515,11 +2515,10 @@ Fallback=ScreenOptionsServiceChild
NextScreen=ScreenOptionsService
ButtonsToMap=
LineScrollerOnCommand=%function(self) self:y(64) self:SetTransformFromHeight(28) end
LineScrollerOffCommand=
LineHideCommand=hidden,1
EvenLineIn=addx,-SCREEN_WIDTH;decelerate,0.5;addx,SCREEN_WIDTH;
OddLineIn=addx,SCREEN_WIDTH;decelerate,0.5;addx,-SCREEN_WIDTH;
EvenLineOut=stoptweening;accelerate,0.3;addx,-SCREEN_WIDTH;queuecommand,Hide
OddLineOut=stoptweening;accelerate,0.3;addx,SCREEN_WIDTH;queuecommand,Hide
LineOnCommand=%function(self) local LeftToRight = math.mod(self.ItemIndex, 2) == 0 and 1 or -1; self:addx(SCREEN_WIDTH * LeftToRight); self:decelerate(0.5); self:addx(-SCREEN_WIDTH * LeftToRight); end
LineOffCommand=%function(self) local LeftToRight = math.mod(self.ItemIndex, 2) == 0 and 1 or -1; self:stoptweening() self:accelerate(0.3); self:addx(SCREEN_WIDTH * LeftToRight); self:queuecommand('Hide') end
ErrorX=SCREEN_CENTER_X
ErrorY=SCREEN_CENTER_Y
ErrorOnCommand=diffuse,#00FF00;zoom,0.8