Fix crash when saving Preferences and current game doesn't exist

This commit is contained in:
teejusb
2019-06-22 23:09:45 -07:00
parent f8b559163f
commit f230d39634
+1 -1
View File
@@ -370,7 +370,7 @@ void PrefsManager::StoreGamePrefs()
ASSERT( !m_sCurrentGame.Get().empty() );
// save off old values
GamePrefs &gp = m_mapGameNameToGamePrefs.at(m_sCurrentGame.Get());
GamePrefs &gp = m_mapGameNameToGamePrefs[m_sCurrentGame.Get()];
gp.m_sAnnouncer = m_sAnnouncer;
gp.m_sTheme = m_sTheme;
gp.m_sDefaultModifiers = m_sDefaultModifiers;