On edit menu, only move to the next screen when the Action row has focus.
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@@ -88,7 +88,6 @@ void ScreenEditMenu::MenuLeft( PlayerNumber pn, const InputEventType type )
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if( m_Selector.CanGoLeft() )
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{
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m_Selector.Left();
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RefreshExplanationText();
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}
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}
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@@ -97,7 +96,6 @@ void ScreenEditMenu::MenuRight( PlayerNumber pn, const InputEventType type )
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if( m_Selector.CanGoRight() )
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{
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m_Selector.Right();
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RefreshExplanationText();
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}
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}
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@@ -127,6 +125,13 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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if( IsTransitioning() )
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return;
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if( m_Selector.CanGoDown() )
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{
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m_Selector.Down();
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RefreshExplanationText();
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return;
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}
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Song* pSong = m_Selector.GetSelectedSong();
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StepsType st = m_Selector.GetSelectedStepsType();
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Difficulty dc = m_Selector.GetSelectedDifficulty();
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