From f2023c9cb73bea75b69317f7666874b05bd57f92 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 8 Mar 2005 00:48:59 +0000 Subject: [PATCH] On edit menu, only move to the next screen when the Action row has focus. --- stepmania/src/ScreenEditMenu.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/stepmania/src/ScreenEditMenu.cpp b/stepmania/src/ScreenEditMenu.cpp index a9d96028ad..e4c9676e10 100644 --- a/stepmania/src/ScreenEditMenu.cpp +++ b/stepmania/src/ScreenEditMenu.cpp @@ -88,7 +88,6 @@ void ScreenEditMenu::MenuLeft( PlayerNumber pn, const InputEventType type ) if( m_Selector.CanGoLeft() ) { m_Selector.Left(); - RefreshExplanationText(); } } @@ -97,7 +96,6 @@ void ScreenEditMenu::MenuRight( PlayerNumber pn, const InputEventType type ) if( m_Selector.CanGoRight() ) { m_Selector.Right(); - RefreshExplanationText(); } } @@ -127,6 +125,13 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn ) if( IsTransitioning() ) return; + if( m_Selector.CanGoDown() ) + { + m_Selector.Down(); + RefreshExplanationText(); + return; + } + Song* pSong = m_Selector.GetSelectedSong(); StepsType st = m_Selector.GetSelectedStepsType(); Difficulty dc = m_Selector.GetSelectedDifficulty();