Correct array bound for ModIcon text

Should fix problems with selecting more than NumModIcons mods in SMO.
This commit is contained in:
Devin J. Pohly
2014-02-22 23:09:24 -05:00
parent cb07827c21
commit f1cc0a4a19
+1 -1
View File
@@ -173,7 +173,7 @@ void ModIconRow::SetFromGameState()
}
}
for( unsigned i=0; i<vsOptions.size(); i++ )
for( unsigned i=0; i<m_vpModIcon.size(); i++ )
m_vpModIcon[i]->Set( vsText[i] );
}