start playback 1 second before selected area, not 4 measures

This commit is contained in:
Chris Danford
2005-06-05 02:22:15 +00:00
parent 4e86ffe01d
commit f1b7836022
+2 -2
View File
@@ -2498,9 +2498,9 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector<int> &iAns
/* Reset the note skin, in case preferences have changed. */
GAMESTATE->ResetNoteSkins();
/* Give a 1 measure lead-in. Set this before loading Player, so it knows
/* Give a 1 secord lead-in. Set this before loading Player, so it knows
* where we're starting. */
float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) - 4 );
float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) ) - 1;
GAMESTATE->UpdateSongPosition( fSeconds, m_pSong->m_Timing );
/* If we're in course display mode, set that up. */