start playback 1 second before selected area, not 4 measures
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@@ -2498,9 +2498,9 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector<int> &iAns
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/* Reset the note skin, in case preferences have changed. */
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GAMESTATE->ResetNoteSkins();
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/* Give a 1 measure lead-in. Set this before loading Player, so it knows
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/* Give a 1 secord lead-in. Set this before loading Player, so it knows
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* where we're starting. */
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float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) - 4 );
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float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) ) - 1;
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GAMESTATE->UpdateSongPosition( fSeconds, m_pSong->m_Timing );
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/* If we're in course display mode, set that up. */
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