diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index e2ba31697b..8d16f36d95 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -2498,9 +2498,9 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector &iAns /* Reset the note skin, in case preferences have changed. */ GAMESTATE->ResetNoteSkins(); - /* Give a 1 measure lead-in. Set this before loading Player, so it knows + /* Give a 1 secord lead-in. Set this before loading Player, so it knows * where we're starting. */ - float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) - 4 ); + float fSeconds = m_pSong->m_Timing.GetElapsedTimeFromBeat( NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker) ) - 1; GAMESTATE->UpdateSongPosition( fSeconds, m_pSong->m_Timing ); /* If we're in course display mode, set that up. */