these mappings aren't really important here; these are just generic difficulty levels
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@@ -8,11 +8,11 @@
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//
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enum Difficulty
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{
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DIFFICULTY_BEGINNER, // corresponds to DDREX Beginner
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DIFFICULTY_EASY, // corresponds to Basic, Easy
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DIFFICULTY_MEDIUM, // corresponds to Trick, Another, Standard, Normal
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DIFFICULTY_HARD, // corresponds to Maniac, SSR, Heavy, Crazy
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DIFFICULTY_CHALLENGE, // corresponds to 5th SMANIAC, MAX2 Challenge, EX Challenge
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DIFFICULTY_BEGINNER,
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DIFFICULTY_EASY,
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DIFFICULTY_MEDIUM,
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DIFFICULTY_HARD,
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DIFFICULTY_CHALLENGE,
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DIFFICULTY_EDIT,
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NUM_DIFFICULTIES,
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DIFFICULTY_INVALID
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