fix Assertion '!actor.GetID().empty()' failed
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@@ -100,6 +100,7 @@ ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName )
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if( sModelPath != "" )
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{
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m_pmCharacter = new Model;
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m_pmCharacter->SetName( "Character" );
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m_pmCharacter->LoadMilkshapeAscii( rndchar->GetModelPath() );
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m_pmCharacter->LoadMilkshapeAsciiBones( "Step-LEFT", GetAnimPath( ANIM_LEFT ) );
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m_pmCharacter->LoadMilkshapeAsciiBones( "Step-DOWN", GetAnimPath( ANIM_DOWN ) );
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