fix crashes when fullscreen d3d window loses focus

This commit is contained in:
Glenn Maynard
2004-09-19 01:38:12 +00:00
parent 3dff054839
commit f056fedae2
7 changed files with 20 additions and 11 deletions
+2 -1
View File
@@ -469,7 +469,8 @@ void ScreenManager::Draw()
if( m_ScreenStack.back()->IsFirstUpdate() )
return;
DISPLAY->BeginFrame();
if( !DISPLAY->BeginFrame() )
return;
if( !m_ScreenStack.empty() && !m_ScreenStack.back()->IsTransparent() ) // top screen isn't transparent
m_ScreenStack.back()->Draw();