This is only called by ScreenOptionsMasterPrefs, which saves prefs on its own.
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@@ -760,9 +760,6 @@ void StepMania::ChangeCurrentGame( const Game* g )
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GAMESTATE->SetCurGame( g );
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/* Save the newly-selected game. */
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PREFSMAN->SavePrefsToDisk();
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/* Load keymaps for the new game. */
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INPUTMAPPER->ReadMappingsFromDisk();
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}
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