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@@ -705,7 +705,7 @@ void GameSoundManager::PlayOnceFromDir( RString sPath )
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void GameSoundManager::PlayOnceFromAnnouncer( RString sPath )
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{
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/* Add the path to the g_SoundsToPlayOnceFromDir queue. */
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/* Add the path to the g_SoundsToPlayOnceFromAnnouncer queue. */
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g_Mutex->Lock();
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g_SoundsToPlayOnceFromAnnouncer.push_back( sPath );
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g_Mutex->Broadcast();
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