MenuTimer is in SWME; move SM_MenuTimer there, too. (Screen no longer

needs GAMESTATE.)
This commit is contained in:
Glenn Maynard
2006-11-21 20:04:51 +00:00
parent ce86b65827
commit ef3b1b7218
3 changed files with 18 additions and 11 deletions
+1
View File
@@ -20,6 +20,7 @@ public:
virtual void BeginScreen();
virtual ~ScreenWithMenuElements();
virtual void HandleScreenMessage( const ScreenMessage SM );
void Update( float fDeltaTime );
void StartTransitioningScreen( ScreenMessage smSendWhenDone );
virtual void Cancel( ScreenMessage smSendWhenDone );