simplify
This commit is contained in:
@@ -50,10 +50,8 @@ CachedThemeMetricB HOLD_JUDGMENTS_UNDER_FIELD ("Player","HoldJudgmentsUnderField
|
|||||||
#define STOP_DRAWING_AT_PIXELS THEME->GetMetricI("Player","StopDrawingAtPixels")
|
#define STOP_DRAWING_AT_PIXELS THEME->GetMetricI("Player","StopDrawingAtPixels")
|
||||||
#define MAX_PRO_TIMING_ERROR THEME->GetMetricI("Player","MaxProTimingError")
|
#define MAX_PRO_TIMING_ERROR THEME->GetMetricI("Player","MaxProTimingError")
|
||||||
|
|
||||||
/* Distance to search for a note in Step(). */
|
/* Distance to search for a note in Step(), in seconds. */
|
||||||
/* Units? */
|
static const float StepSearchDistance = 1.0f;
|
||||||
static const float StepSearchDistanceBackwards = 1.0f;
|
|
||||||
static const float StepSearchDistanceForwards = 1.0f;
|
|
||||||
|
|
||||||
#define ADJUSTED_WINDOW( judge ) ((PREFSMAN->m_fJudgeWindowSeconds##judge * PREFSMAN->m_fJudgeWindowScale) + PREFSMAN->m_fJudgeWindowAdd)
|
#define ADJUSTED_WINDOW( judge ) ((PREFSMAN->m_fJudgeWindowSeconds##judge * PREFSMAN->m_fJudgeWindowScale) + PREFSMAN->m_fJudgeWindowAdd)
|
||||||
|
|
||||||
@@ -674,8 +672,8 @@ void PlayerMinus::Step( int col, RageTimer tm )
|
|||||||
// Check for step on a TapNote
|
// Check for step on a TapNote
|
||||||
//
|
//
|
||||||
int iIndexOverlappingNote = GetClosestNote( col, fSongBeat,
|
int iIndexOverlappingNote = GetClosestNote( col, fSongBeat,
|
||||||
StepSearchDistanceForwards * GAMESTATE->m_fCurBPS * GAMESTATE->m_SongOptions.m_fMusicRate,
|
StepSearchDistance * GAMESTATE->m_fCurBPS * GAMESTATE->m_SongOptions.m_fMusicRate,
|
||||||
StepSearchDistanceBackwards * GAMESTATE->m_fCurBPS * GAMESTATE->m_SongOptions.m_fMusicRate,
|
StepSearchDistance * GAMESTATE->m_fCurBPS * GAMESTATE->m_SongOptions.m_fMusicRate,
|
||||||
false );
|
false );
|
||||||
|
|
||||||
//LOG->Trace( "iIndexStartLookingAt = %d, iNumElementsToExamine = %d", iIndexStartLookingAt, iNumElementsToExamine );
|
//LOG->Trace( "iIndexStartLookingAt = %d, iNumElementsToExamine = %d", iIndexStartLookingAt, iNumElementsToExamine );
|
||||||
|
|||||||
Reference in New Issue
Block a user