Add checkpoint to track a crash

This commit is contained in:
Steve Checkoway
2004-05-30 22:55:05 +00:00
parent eadbac36c8
commit ef17d8b09e
+3 -1
View File
@@ -315,7 +315,9 @@ void PlayerMinus::Update( float fDeltaTime )
if( bIsHoldingButton && !GAMESTATE->m_bDemonstrationOrJukebox && GAMESTATE->m_PlayerController[m_PlayerNumber]==PC_HUMAN )
m_pNoteField->SetPressed(bar);
}
CHECKPOINT;
//
// update HoldNotes logic
//