[Character] add GetCharacterDir() and GetCharacterID() Lua bindings.
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@@ -14,6 +14,7 @@ _____________________________________________________________________________
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* [MusicWheel] added UseSectionsWithPreferredGroup metric
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(allows sm-ssc to display all song groups if you use the songgroup
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GameCommand, instead of no groups.)
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* [Character] add GetCharacterDir() and GetCharacterID() Lua bindings.
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================================================================================
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sm-ssc v1.0 Public Beta 4 | 20100531
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@@ -212,6 +212,8 @@ public:
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static int GetRestAnimationPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetRestAnimationPath() ); return 1; }
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static int GetWarmUpAnimationPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetWarmUpAnimationPath() ); return 1; }
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static int GetDanceAnimationPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetDanceAnimationPath() ); return 1; }
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static int GetCharacterDir( T* p, lua_State *L ) { lua_pushstring(L, p->m_sCharDir ); return 1; }
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static int GetCharacterID( T* p, lua_State *L ) { lua_pushstring(L, p->m_sCharacterID ); return 1; }
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LunaCharacter()
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{
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@@ -224,6 +226,8 @@ public:
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ADD_METHOD( GetRestAnimationPath );
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ADD_METHOD( GetWarmUpAnimationPath );
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ADD_METHOD( GetDanceAnimationPath );
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ADD_METHOD( GetCharacterDir );
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ADD_METHOD( GetCharacterID );
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}
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};
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