feature: custom speed mod = allows users to specify their own speed modifier in stepmania.ini.
note: C300 was removed to make space on the line.
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@@ -109,6 +109,8 @@ PrefsManager::PrefsManager()
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#endif
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m_bTenFooterInRed = true;
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m_sCustomSpeedMod = "C300";
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// set to 0 so people aren't shocked at first
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m_iProgressiveLifebar = 0;
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m_iProgressiveNonstopLifebar = 0;
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@@ -276,6 +278,9 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
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ini.GetValueB( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
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ini.GetValue ( "Options", "Language", m_sLanguage );
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ini.GetValue ( "Options", "CustomSpeedMod", m_sCustomSpeedMod );
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for( int p=0; p<NUM_PLAYERS; p++ )
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ini.GetValue ( "Options", ssprintf("DefaultProfileP%d",p+1), m_sDefaultProfile[p] );
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@@ -393,6 +398,9 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueI( "Options", "ProgressiveNonstopLifebar", m_iProgressiveNonstopLifebar );
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ini.SetValueB( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
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ini.SetValue ( "Options", "Language", m_sLanguage );
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ini.SetValue ( "Options", "CustomSpeedMod", m_sCustomSpeedMod );
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for( int p=0; p<NUM_PLAYERS; p++ )
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ini.SetValue ( "Options", ssprintf("DefaultProfileP%d",p+1), m_sDefaultProfile[p] );
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@@ -98,6 +98,9 @@ public:
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CString m_sLanguage;
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CString m_sDefaultProfile[NUM_PLAYERS]; // directory name of profile on HD
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// custom speed mod, default to 'C500'
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CString m_sCustomSpeedMod;
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// course ranking
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enum { COURSE_SORT_SONGS, COURSE_SORT_METER, COURSE_SORT_METER_SUM, COURSE_SORT_RANK } m_iCourseSortOrder;
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bool m_bMoveRandomToEnd;
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@@ -52,7 +52,7 @@ enum {
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NUM_PLAYER_OPTIONS_LINES
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};
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OptionRow g_PlayerOptionsLines[NUM_PLAYER_OPTIONS_LINES] = {
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OptionRow( "Speed", false, "x0.25","x0.5","x0.75","x1","x1.5","x2","x3","x5","x8","C200","C300" ),
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OptionRow( "Speed", false, "x0.25","x0.5","x0.75","x1","x1.5","x2","x3","x5","x8","C200", "?" ),
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OptionRow( "Acceler\n-ation", false, "OFF","BOOST","BRAKE","WAVE","EXPAND","BOOMERANG" ),
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OptionRow( "Effect", false, "OFF","DRUNK","DIZZY","MINI","FLIP","TORNADO","TIPSY" ),
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OptionRow( "Appear\n-ance", false, "VISIBLE","HIDDEN","SUDDEN","STEALTH","BLINK", "R.VANISH" ),
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@@ -196,7 +196,14 @@ void ScreenPlayerOptions::ImportOptions()
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else if( !po.m_bTimeSpacing && po.m_fScrollSpeed == 5.0f ) m_iSelectedOption[p][PO_SPEED] = 7;
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else if( !po.m_bTimeSpacing && po.m_fScrollSpeed == 8.0f ) m_iSelectedOption[p][PO_SPEED] = 8;
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else if( po.m_bTimeSpacing && po.m_fScrollBPM == 200 ) m_iSelectedOption[p][PO_SPEED] = 9;
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else if( po.m_bTimeSpacing && po.m_fScrollBPM == 300 ) m_iSelectedOption[p][PO_SPEED] = 10;
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// removed so all of them still fit on line
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// else if( po.m_bTimeSpacing && po.m_fScrollBPM == 300 ) m_iSelectedOption[p][PO_SPEED] = 10;
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else if( po.m_bTimeSpacing == IsModTimeSpacing( PREFSMAN->m_sCustomSpeedMod )
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&& (po.m_fScrollBPM == ConvertModToNumber( PREFSMAN->m_sCustomSpeedMod)
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|| po.m_fScrollSpeed == ConvertModToNumber( PREFSMAN->m_sCustomSpeedMod ) ) )
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m_iSelectedOption[p][PO_SPEED] = 10;
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else m_iSelectedOption[p][PO_SPEED] = 3;
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m_iSelectedOption[p][PO_ACCEL] = po.GetFirstAccel()+1;
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@@ -260,6 +267,12 @@ void ScreenPlayerOptions::ImportOptions()
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}
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}
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// initialize custom speed mod text
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if (PREFSMAN->m_sCustomSpeedMod != "")
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m_OptionRow[PO_SPEED].choices[10] = PREFSMAN->m_sCustomSpeedMod;
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else
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m_OptionRow[PO_SPEED].choices.pop_back();
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/* Default: */
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m_iSelectedOption[p][PO_PERSPECTIVE] = 1;
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if(po.m_fPerspectiveTilt == -1)
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@@ -309,7 +322,22 @@ void ScreenPlayerOptions::ExportOptions()
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case 7: po.m_bTimeSpacing = false; po.m_fScrollSpeed = 5.0f; break;
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case 8: po.m_bTimeSpacing = false; po.m_fScrollSpeed = 8.0f; break;
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case 9: po.m_bTimeSpacing = true; po.m_fScrollSpeed = 1.0f; po.m_fScrollBPM = 200; break;
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case 10:po.m_bTimeSpacing = true; po.m_fScrollSpeed = 1.0f; po.m_fScrollBPM = 300; break;
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// case 10:po.m_bTimeSpacing = true; po.m_fScrollSpeed = 1.0f; po.m_fScrollBPM = 300; break;
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case 10:
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po.m_bTimeSpacing = IsModTimeSpacing( PREFSMAN->m_sCustomSpeedMod );
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if (po.m_bTimeSpacing)
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{
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po.m_fScrollSpeed = 1.0f;
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po.m_fScrollBPM = ConvertModToNumber( PREFSMAN->m_sCustomSpeedMod );
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}
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else
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{
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po.m_fScrollSpeed = ConvertModToNumber( PREFSMAN->m_sCustomSpeedMod );
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po.m_fScrollBPM = ConvertModToNumber( PREFSMAN->m_sCustomSpeedMod );
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}
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break;
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default: ASSERT(0);
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}
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@@ -497,3 +525,25 @@ CString ScreenPlayerOptions::ConvertParamToThemeDifficulty( const CString &in )
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default: return in; // something else
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}
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}
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float ScreenPlayerOptions::ConvertModToNumber(CString value)
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{
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if (IsModTimeSpacing(value))
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{
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return atof(value.c_str() + 1 );
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}
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else
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{
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return atof(value.c_str() );
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}
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}
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bool ScreenPlayerOptions::IsModTimeSpacing(CString value)
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{
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ASSERT( value.GetLength() );
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if (value[0] == 'C')
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return true;
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return false;
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}
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@@ -34,6 +34,9 @@ private:
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CString ConvertParamToThemeDifficulty( const CString &in ) const;
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float ConvertModToNumber( CString value );
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bool IsModTimeSpacing( CString value );
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bool m_bAcceptedChoices;
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bool m_bGoToOptions;
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Sprite m_sprOptionsMessage;
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