clarify
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@@ -312,10 +312,10 @@ int RageSound::GetDataToPlay( int16_t *pBuffer, int iFrames, int64_t &iStreamFra
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}
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/* Indicate that a block of audio data has been written to the device. */
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void RageSound::CommitPlayingPosition( int64_t frameno, int64_t pos, int iGotFrames )
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void RageSound::CommitPlayingPosition( int64_t iHardwareFrame, int64_t iStreamFrame, int iGotFrames )
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{
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m_Mutex.Lock();
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m_HardwareToStreamMap.Insert( frameno, iGotFrames, pos );
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m_HardwareToStreamMap.Insert( iHardwareFrame, iGotFrames, iStreamFrame );
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m_Mutex.Unlock();
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}
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