Announcer is once again switchable.
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@@ -149,8 +149,8 @@ ScreenTitleMenu::ScreenTitleMenu()
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// Dear Andy:
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// The above code breaks the program by making the announcer unswitchable.
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// This is the wrong place for such a code change anyway. Might I suggest
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// changing something in the PrefsManager instead?
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// This is probably the wrong place for such a code change anyway.
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// Cheers
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// -- dro kulix
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SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_TITLE_MENU_GAME_NAME) );
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