fix coin/join logic

This commit is contained in:
Chris Danford
2003-11-07 20:14:29 +00:00
parent 884488732d
commit ec3324f6e9
6 changed files with 34 additions and 12 deletions
+1 -1
View File
@@ -71,7 +71,7 @@ ScreenTitleMenu::ScreenTitleMenu( CString sClassName ) : ScreenSelect( sClassNam
CodeDetector::RefreshCacheItems();
if( PREFSMAN->m_iCoinMode!=COIN_HOME && (PREFSMAN->m_bVersusForOneCredit||PREFSMAN->m_bDoubleForOneCredit) )
if( GAMESTATE->UsingPremiumAndPaying() )
{
m_JointPremium.LoadFromAniDir( THEME->GetPathToB("ScreenTitleMenu joint premium") );
this->AddChild( &m_JointPremium );