work around odd compiler problem

This commit is contained in:
Glenn Maynard
2004-06-19 23:04:10 +00:00
parent 48408e4da5
commit ec3268c86c
4 changed files with 8 additions and 4 deletions
+2 -1
View File
@@ -204,7 +204,8 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p
int c;
for( c=0; c<pStyleDef->m_iColsPerPlayer; c++ )
{
m_HoldJudgment[c].Command( g_NoteFieldMode[pn].m_HoldJudgmentCmd[c] );
NoteFieldMode &mode = g_NoteFieldMode[pn];
m_HoldJudgment[c].Command( mode.m_HoldJudgmentCmd[c] );
}
// Need to set Y positions of all these elements in Update since