work around odd compiler problem
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@@ -27,7 +27,8 @@ void GhostArrowRow::Load( PlayerNumber pn, CString NoteSkin, float fYReverseOffs
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// init arrows
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for( int c=0; c<m_iNumCols; c++ )
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{
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CString Button = g_NoteFieldMode[m_PlayerNumber].GhostButtonNames[c];
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NoteFieldMode &mode = g_NoteFieldMode[pn];
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CString Button = mode.GhostButtonNames[c];
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if(Button == "")
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Button = NoteSkinManager::ColToButtonName(c);
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