Include dependent headers harder
Prepares for changing some includes in StdString.h
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@@ -4,6 +4,7 @@
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#include <unordered_set>
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#include <vector>
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#include "global.h"
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/** @brief Constants for working with the RageFileManager. */
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namespace RageFileManagerUtil
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@@ -6,6 +6,7 @@
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#include "RageThreads.h"
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#include <ctime>
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#include <cstdarg>
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#include <map>
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#include <vector>
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@@ -12,6 +12,7 @@
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#endif
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#include <cerrno>
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#include <cstdarg>
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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+1
-1
@@ -5,10 +5,10 @@
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#include "global.h"
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#include <algorithm>
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#include <cmath>
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <map>
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#include <random>
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#include <sstream>
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@@ -3,6 +3,8 @@
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#ifndef RAGE_UTIL_CIRCULAR_BUFFER
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#define RAGE_UTIL_CIRCULAR_BUFFER
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#include <cstring>
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/* Lock-free circular buffer. This should be threadsafe if one thread is reading
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* and another is writing. */
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template<class T>
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@@ -1,6 +1,8 @@
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#ifndef DIALOG_BOX_H
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#define DIALOG_BOX_H
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#include "global.h"
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namespace Dialog
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{
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/* ID can be used to identify a class of messages, for "don't display this
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@@ -5,6 +5,7 @@
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#if defined(HAVE_UNISTD_H)
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#include <unistd.h>
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#endif
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@@ -2,6 +2,7 @@
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#include "CrashHandlerInternal.h"
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#include <csignal>
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#include <cstring>
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const char *itoa( unsigned n )
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{
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@@ -9,6 +9,7 @@
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#endif
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#include <cerrno>
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#include <cstring>
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#include <memory>
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#include <vector>
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