Project file update
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@@ -702,6 +702,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="ScreenStage.h">
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</File>
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<File
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RelativePath=".\ScreenStatsOverlay.cpp">
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</File>
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<File
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RelativePath=".\ScreenStatsOverlay.h">
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</File>
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<File
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RelativePath="ScreenSyncOverlay.cpp">
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</File>
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@@ -1109,10 +1115,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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RelativePath="ScoreKeeper.h">
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</File>
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<File
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RelativePath="ScoreKeeperMAX2.cpp">
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RelativePath=".\ScoreKeeperNormal.cpp">
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</File>
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<File
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RelativePath="ScoreKeeperMAX2.h">
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RelativePath=".\ScoreKeeperNormal.h">
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</File>
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<File
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RelativePath="ScoreKeeperRave.cpp">
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@@ -1423,6 +1429,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="arch\Dialog\DialogDriver.h">
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</File>
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<File
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RelativePath=".\arch\Dialog\Selector_Dialog.h">
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</File>
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</Filter>
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<Filter
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Name="Threads"
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@@ -1445,10 +1454,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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RelativePath="archutils\Win32\arch_setup.cpp">
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</File>
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<File
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RelativePath="archutils\Win32\arch_setup.h">
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RelativePath=".\archutils\Xbox\arch_setup.h">
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</File>
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<File
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RelativePath=".\archutils\Xbox\arch_setup.h">
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RelativePath="archutils\Win32\arch_setup.h">
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</File>
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<File
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RelativePath="archutils\Xbox\custom_launch_params.cpp">
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@@ -1808,24 +1817,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="Foreground.h">
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</File>
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<File
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RelativePath=".\GhostArrow.cpp">
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</File>
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<File
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RelativePath=".\GhostArrow.h">
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</File>
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<File
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RelativePath="GhostArrowRow.cpp">
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</File>
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<File
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RelativePath="GhostArrowRow.h">
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</File>
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<File
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RelativePath=".\HoldGhostArrow.cpp">
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</File>
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<File
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RelativePath=".\HoldGhostArrow.h">
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</File>
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<File
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RelativePath="HoldJudgment.cpp">
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</File>
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@@ -1838,6 +1835,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="Judgment.h">
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</File>
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<File
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RelativePath=".\LifeMeter.cpp">
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</File>
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<File
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RelativePath="LifeMeter.h">
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</File>
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@@ -2409,6 +2409,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath=".\BitmapText.h">
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</File>
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<File
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RelativePath=".\DynamicActorScroller.cpp">
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</File>
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<File
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RelativePath=".\DynamicActorScroller.h">
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</File>
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<File
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RelativePath="Model.cpp">
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</File>
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