Fix Player judgments.
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@@ -1,14 +1,6 @@
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local c;
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local c;
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local player = Var "Player";
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local player = Var "Player";
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local t = {
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LoadActor("_judgments") .. {
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Name="Judgment";
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InitCommand=cmd(pause;visible,false);
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ResetCommand=cmd(finishtweening;x,0;y,0;stopeffect;visible,false);
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};
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};
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local JudgeCmds = {
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local JudgeCmds = {
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TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" );
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TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" );
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TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" );
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TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" );
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@@ -28,6 +20,11 @@ local TNSFrames = {
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};
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};
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local t = Def.ActorFrame {
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local t = Def.ActorFrame {
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LoadActor("_judgments") .. {
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Name="Judgment";
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InitCommand=cmd(pause;visible,false);
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ResetCommand=cmd(finishtweening;x,0;y,0;stopeffect;visible,false);
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};
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InitCommand = function(self)
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InitCommand = function(self)
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c = self:GetChildren();
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c = self:GetChildren();
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end;
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end;
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