From ebb7a7a91dbe80d03620abdaf7e874f0a9792535 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sun, 20 May 2007 22:20:50 +0000 Subject: [PATCH] Fix Player judgments. --- .../default/Graphics/Player judgment/default.lua | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/stepmania/Themes/default/Graphics/Player judgment/default.lua b/stepmania/Themes/default/Graphics/Player judgment/default.lua index 114764f118..03d909f994 100644 --- a/stepmania/Themes/default/Graphics/Player judgment/default.lua +++ b/stepmania/Themes/default/Graphics/Player judgment/default.lua @@ -1,14 +1,6 @@ local c; local player = Var "Player"; -local t = { - LoadActor("_judgments") .. { - Name="Judgment"; - InitCommand=cmd(pause;visible,false); - ResetCommand=cmd(finishtweening;x,0;y,0;stopeffect;visible,false); - }; -}; - local JudgeCmds = { TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" ); TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" ); @@ -28,6 +20,11 @@ local TNSFrames = { }; local t = Def.ActorFrame { + LoadActor("_judgments") .. { + Name="Judgment"; + InitCommand=cmd(pause;visible,false); + ResetCommand=cmd(finishtweening;x,0;y,0;stopeffect;visible,false); + }; InitCommand = function(self) c = self:GetChildren(); end;