Finish JACK audio driver: now with actual audio!
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@@ -83,6 +83,8 @@ RString RageSoundDriver_JACK::Init()
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goto out_deactivate;
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// Success!
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StartDecodeThread();
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LOG->Trace("JACK sound driver started successfully");
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return RString();
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@@ -150,13 +152,14 @@ int RageSoundDriver_JACK::GetSampleRate() const
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int RageSoundDriver_JACK::ProcessCallback(jack_nframes_t nframes)
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{
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jack_default_audio_sample_t *out_l =
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(jack_default_audio_sample_t *) jack_port_get_buffer(port_l, nframes);
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jack_default_audio_sample_t *out_r =
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(jack_default_audio_sample_t *) jack_port_get_buffer(port_r, nframes);
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jack_default_audio_sample_t *bufs[2];
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memset(out_l, 0, nframes * sizeof(jack_default_audio_sample_t));
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memset(out_r, 0, nframes * sizeof(jack_default_audio_sample_t));
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bufs[0] = (jack_default_audio_sample_t *) jack_port_get_buffer(port_l, nframes);
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bufs[1] = (jack_default_audio_sample_t *) jack_port_get_buffer(port_r, nframes);
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jack_time_t now = jack_last_frame_time(client);
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MixDeinterlaced( bufs, 2, nframes, now, now + nframes * 2 );
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return 0;
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}
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