Big defines patch : replace HAVE_XBOX with HAVE_XDK. In some cases where HAVE_DIRECTX was ambiguous, clarification was added. Another bug surfaced here : Who said FFMPEG was needed on xbox? In any case, investigation of ffmpeg-xbox will commence as soon as we can get SMX to boot again :)
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
#include "arch/arch_platform.h"
|
||||
|
||||
/* InputHandler drivers selector. */
|
||||
#if defined(HAVE_DIRECTX) && !defined(XBOX)
|
||||
#if defined(HAVE_DIRECTX) && !defined(HAVE_XDK)
|
||||
#include "InputHandler_DirectInput.h"
|
||||
#endif
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
#include "InputHandler_Win32_MIDI.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XBOX
|
||||
#ifdef HAVE_XDK
|
||||
#include "InputHandler_Xbox.h"
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user