remove SetPositionSeconds. Use m_Param.m_StartSecond.

This commit is contained in:
Glenn Maynard
2006-12-23 22:30:35 +00:00
parent ff8237c56b
commit eaf12eb84f
2 changed files with 0 additions and 12 deletions
-11
View File
@@ -470,17 +470,6 @@ float RageSound::GetPositionSeconds( bool *bApproximate, RageTimer *pTimestamp )
}
bool RageSound::SetPositionSeconds( float fSeconds )
{
if( m_pSource == NULL )
{
LOG->Warn( "RageSound::SetPositionSeconds(%f): sound not loaded", fSeconds );
return false;
}
return SetPositionFrames( int(fSeconds * samplerate()) );
}
/* This is always the desired sample rate of the current driver. */
int RageSound::GetSampleRate() const
{