fix warnings
This commit is contained in:
@@ -39,8 +39,6 @@
|
||||
|
||||
ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
LOG->Trace("ScreenUnlock::ScreenUnlock()");
|
||||
PointsUntilNextUnlock.LoadFromFont( THEME->GetPathToF("Common normal") );
|
||||
PointsUntilNextUnlock.SetHorizAlign( Actor::align_left );
|
||||
@@ -52,6 +50,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
|
||||
CString IconCommand = ICON_COMMAND;
|
||||
|
||||
int i;
|
||||
for(i=1; i <= NUM_UNLOCKS; i++)
|
||||
{
|
||||
Sprite* entry = new Sprite;
|
||||
@@ -155,7 +154,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
|
||||
if (UNLOCK_TEXT_SCROLL == 3 && UNLOCK_TEXT_SCROLL_ROWS + i > NUM_UNLOCKS)
|
||||
{
|
||||
float TargetRow = -0.5 + i + UNLOCK_TEXT_SCROLL_ROWS - NUM_UNLOCKS;
|
||||
float TargetRow = -0.5f + i + UNLOCK_TEXT_SCROLL_ROWS - NUM_UNLOCKS;
|
||||
float StopOffPoint = ScrollingTextEndY - TargetRow / UNLOCK_TEXT_SCROLL_ROWS * (ScrollingTextEndY - ScrollingTextStartY);
|
||||
float FirstCycleTime = (UNLOCK_TEXT_SCROLL_ROWS - TargetRow) * SECS_PER_CYCLE;
|
||||
float SecondCycleTime = (6 + TargetRow) * SECS_PER_CYCLE - FirstCycleTime;
|
||||
@@ -183,7 +182,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
|
||||
if (UNLOCK_TEXT_SCROLL == 3 && UNLOCK_TEXT_SCROLL_ROWS + i > NUM_UNLOCKS)
|
||||
{
|
||||
float TargetRow = -0.5 + i + UNLOCK_TEXT_SCROLL_ROWS - NUM_UNLOCKS;
|
||||
float TargetRow = -0.5f + i + UNLOCK_TEXT_SCROLL_ROWS - NUM_UNLOCKS;
|
||||
float StopOffPoint = ScrollingTextEndY - TargetRow / UNLOCK_TEXT_SCROLL_ROWS * (ScrollingTextEndY - ScrollingTextStartY);
|
||||
float FirstCycleTime = (UNLOCK_TEXT_SCROLL_ROWS - TargetRow) * SECS_PER_CYCLE;
|
||||
float SecondCycleTime = (6 + TargetRow) * SECS_PER_CYCLE - FirstCycleTime;
|
||||
@@ -213,7 +212,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
float ScrollingTextX = UNLOCK_TEXT_SCROLL_X;
|
||||
float ScrollingTextStartY = UNLOCK_TEXT_SCROLL_START_Y;
|
||||
float ScrollingTextEndY = UNLOCK_TEXT_SCROLL_END_Y;
|
||||
float ScrollingTextZoom = UNLOCK_TEXT_SCROLL_ZOOM;
|
||||
// float ScrollingTextZoom = UNLOCK_TEXT_SCROLL_ZOOM;
|
||||
float ScrollingTextRows = UNLOCK_TEXT_SCROLL_ROWS;
|
||||
float MaxWidth = UNLOCK_TEXT_SCROLL_MAX_WIDTH;
|
||||
float SecondsToScroll = TIME_TO_DISPLAY - 1;
|
||||
@@ -222,7 +221,7 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
|
||||
for(i=1; i <= UNLOCK_TEXT_SCROLL_ROWS; i++)
|
||||
{
|
||||
if (i > LastUnlocks.size())
|
||||
if (i > (int) LastUnlocks.size())
|
||||
continue;
|
||||
|
||||
int NextIcon = LastUnlocks[LastUnlocks.size() - i];
|
||||
@@ -268,10 +267,10 @@ ScreenUnlock::ScreenUnlock() : ScreenAttract("ScreenUnlock")
|
||||
}
|
||||
}
|
||||
|
||||
for(i=(item.size() - 1); (int)i>=0; i--)
|
||||
for(i = item.size() - 1; i >= 0; i--)
|
||||
this->AddChild(item[i]);
|
||||
|
||||
for(i=(ItemIcons.size() - 1); (int)i>=0; i--)
|
||||
for(i = ItemIcons.size() - 1; i >= 0; i--)
|
||||
this->AddChild(ItemIcons[i]);
|
||||
|
||||
PointsUntilNextUnlock.SetName( "PointsDisplay" );
|
||||
|
||||
Reference in New Issue
Block a user