noisy
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@@ -69,7 +69,7 @@ ScreenAttract::~ScreenAttract()
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void ScreenAttract::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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LOG->Trace( "ScreenAttract::Input()" );
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// LOG->Trace( "ScreenAttract::Input()" );
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AttractInput( DeviceI, type, GameI, MenuI, StyleI, m_In.IsTransitioning() || m_Out.IsTransitioning() );
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}
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