lua
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@@ -0,0 +1,10 @@
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local children = {
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LoadActor( THEME:GetPathS("", "_swoosh") ) .. { StartTransitioningCommand=cmd(play); };
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LoadActor("_moveon") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.3;diffusealpha,1;sleep,.5);
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};
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};
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return Def.ActorFrame { children=children };
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