Make the minimum score to stay alive be themeable.
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@@ -42,6 +42,7 @@ static ThemeMetric<float> DANGER_THRESHOLD ("LifeMeterBar","DangerThreshold");
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static ThemeMetric<int> NUM_CHAMBERS ("LifeMeterBar","NumChambers");
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static ThemeMetric<int> NUM_STRIPS ("LifeMeterBar","NumStrips");
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static ThemeMetric<float> INITIAL_VALUE ("LifeMeterBar","InitialValue");
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static ThemeMetricEnum<TapNoteScore> MIN_STAY_ALIVE( "LifeMeterBar","MinStayAlive" );
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const float FAIL_THRESHOLD = 0;
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@@ -165,7 +166,7 @@ void LifeMeterBar::ChangeLife( TapNoteScore score )
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fDeltaLife = min( fDeltaLife, 0 );
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break;
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case SongOptions::DRAIN_SUDDEN_DEATH:
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if( fDeltaLife < 0 )
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if( score < MIN_STAY_ALIVE )
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fDeltaLife = -1.0f;
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else
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fDeltaLife = 0;
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