default to COURSE_DIFFICULTY_REGULAR
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@@ -124,7 +124,7 @@ void GameState::Reset()
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FOREACH_PlayerNumber( p )
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{
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m_PreferredDifficulty[p] = DIFFICULTY_INVALID;
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m_PreferredCourseDifficulty[p] = COURSE_DIFFICULTY_INVALID;
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m_PreferredCourseDifficulty[p] = COURSE_DIFFICULTY_REGULAR;
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}
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m_SortOrder = SORT_INVALID;
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m_PlayMode = PLAY_MODE_INVALID;
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