finish eval elements
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@@ -0,0 +1,22 @@
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return Def.ActorFrame {
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LoadActor("frame") .. {
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label Hands") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*0;);
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label Holds") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*1;);
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label Jumps") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*2;);
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label Mines") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*3;);
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label NumSteps") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*4;);
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};
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LoadActor( THEME:GetPathG("PaneDisplay","label Rolls") ) .. {
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InitCommand=cmd(x,-50;y,-20+16*5;);
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};
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};
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