finish eval elements

This commit is contained in:
Chris Danford
2008-04-08 02:27:45 +00:00
parent cb3c8360cd
commit e9b12113fd
18 changed files with 108 additions and 60 deletions
@@ -0,0 +1,22 @@
return Def.ActorFrame {
LoadActor("frame") .. {
};
LoadActor( THEME:GetPathG("PaneDisplay","label Hands") ) .. {
InitCommand=cmd(x,-50;y,-20+16*0;);
};
LoadActor( THEME:GetPathG("PaneDisplay","label Holds") ) .. {
InitCommand=cmd(x,-50;y,-20+16*1;);
};
LoadActor( THEME:GetPathG("PaneDisplay","label Jumps") ) .. {
InitCommand=cmd(x,-50;y,-20+16*2;);
};
LoadActor( THEME:GetPathG("PaneDisplay","label Mines") ) .. {
InitCommand=cmd(x,-50;y,-20+16*3;);
};
LoadActor( THEME:GetPathG("PaneDisplay","label NumSteps") ) .. {
InitCommand=cmd(x,-50;y,-20+16*4;);
};
LoadActor( THEME:GetPathG("PaneDisplay","label Rolls") ) .. {
InitCommand=cmd(x,-50;y,-20+16*5;);
};
};