[backwards] CodeDetector access.
By default, there is no code for Backwards. Let the themers decide this one.
This commit is contained in:
@@ -323,6 +323,8 @@ SaveScreenshot1=GetCodeForGame("SaveScreenshot1")
|
|||||||
SaveScreenshot2=GetCodeForGame("SaveScreenshot2")
|
SaveScreenshot2=GetCodeForGame("SaveScreenshot2")
|
||||||
# on the player options menu.
|
# on the player options menu.
|
||||||
CancelAllPlayerOptions=GetCodeForGame("CancelAllPlayerOptions")
|
CancelAllPlayerOptions=GetCodeForGame("CancelAllPlayerOptions")
|
||||||
|
# unused codes:
|
||||||
|
Backwards=""
|
||||||
# deprecated codes:
|
# deprecated codes:
|
||||||
NextTheme=""
|
NextTheme=""
|
||||||
NextTheme2=""
|
NextTheme2=""
|
||||||
|
|||||||
@@ -23,6 +23,7 @@ const char *CodeNames[] = {
|
|||||||
"ModeMenu1",
|
"ModeMenu1",
|
||||||
"ModeMenu2",
|
"ModeMenu2",
|
||||||
"Mirror",
|
"Mirror",
|
||||||
|
"Backwards",
|
||||||
"Left",
|
"Left",
|
||||||
"Right",
|
"Right",
|
||||||
"Shuffle",
|
"Shuffle",
|
||||||
@@ -200,6 +201,7 @@ bool CodeDetector::DetectAndAdjustMusicOptions( GameController controller )
|
|||||||
switch( code )
|
switch( code )
|
||||||
{
|
{
|
||||||
case CODE_MIRROR: po.ToggleOneTurn( PlayerOptions::TURN_MIRROR ); break;
|
case CODE_MIRROR: po.ToggleOneTurn( PlayerOptions::TURN_MIRROR ); break;
|
||||||
|
case CODE_BACKWARDS: po.ToggleOneTurn( PlayerOptions::TURN_BACKWARDS ); break;
|
||||||
case CODE_LEFT: po.ToggleOneTurn( PlayerOptions::TURN_LEFT ); break;
|
case CODE_LEFT: po.ToggleOneTurn( PlayerOptions::TURN_LEFT ); break;
|
||||||
case CODE_RIGHT: po.ToggleOneTurn( PlayerOptions::TURN_RIGHT ); break;
|
case CODE_RIGHT: po.ToggleOneTurn( PlayerOptions::TURN_RIGHT ); break;
|
||||||
case CODE_SHUFFLE: po.ToggleOneTurn( PlayerOptions::TURN_SHUFFLE ); break;
|
case CODE_SHUFFLE: po.ToggleOneTurn( PlayerOptions::TURN_SHUFFLE ); break;
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ enum Code {
|
|||||||
CODE_MODE_MENU1,
|
CODE_MODE_MENU1,
|
||||||
CODE_MODE_MENU2,
|
CODE_MODE_MENU2,
|
||||||
CODE_MIRROR,
|
CODE_MIRROR,
|
||||||
|
CODE_BACKWARDS,
|
||||||
CODE_LEFT,
|
CODE_LEFT,
|
||||||
CODE_RIGHT,
|
CODE_RIGHT,
|
||||||
CODE_SHUFFLE,
|
CODE_SHUFFLE,
|
||||||
|
|||||||
Reference in New Issue
Block a user