Seperate the QuickTime sound drivers into two classes.
One (working atm) class for a single Sound Manager channel. One (not working atm) class for multiple Sound Manager channels.
This commit is contained in:
@@ -19,148 +19,86 @@ using namespace QT;
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const unsigned channels = 2;
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const unsigned samplesize = channels*16;
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const unsigned samples = 4096;
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const unsigned samples = 512;
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const unsigned freq = 44100;
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const unsigned buffersize = samples*samplesize/8;
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const unsigned initialQTSoundChannels = 8;
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const unsigned SndCommand_qLength = 2;
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static ComponentInstance soundClock;
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static bool useMultipleChannels;
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/* Oh boy! dealing with memory at inturupt time. What fun! */
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#pragma options align=power
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struct channelInfo {
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RageSound *snd;
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volatile bool stopping;
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volatile int last_pos;
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volatile int flush_pos;
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volatile Uint64 start_time;
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volatile Uint32 fill_me;
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SndChannelPtr channel;
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CmpSoundHeader header;
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Uint8 *buffer[2]; /* Double Buffer */
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channelInfo() { snd=NULL; channel=NULL; }
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void reset() { stopping=false; flush_pos=0; last_pos=0; start_time=0; fill_me=0; }
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};
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static deque<channelInfo *>free_channels;
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static vector<channelInfo *>playing_channels;
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static volatile Uint32 fill_me = 0;
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static UInt8 *buffer[2];
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static CmpSoundHeader header;
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RageSound_QT::RageSound_QT() {
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useMultipleChannels = canPlayMultiChannels();
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LOG->Trace("Can we use multiple channels? %s", (useMultipleChannels ? "yes" : "no"));
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RageException::ThrowNonfatal("Class not finished!");
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/*SndCallBackUPP callback;
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callback = NewSndCallBackUPP(GetData);
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memset(&header, 0, sizeof(header));
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header.numChannels = channels;
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header.sampleSize = samplesize / channels;
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header.sampleRate = rate44khz; /* really 44.1kHz * /
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header.numFrames = samples;
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header.encode = cmpSH;
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buffer[0] = new Uint8[buffersize];
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buffer[1] = new Uint8[buffersize];
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memset(buffer[0], 0, buffersize);
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memset(buffer[1], 0, buffersize);
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channel = new SndChannel;
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channel->userInfo = reinterpret_cast<long>(this);
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channel->qLength = 2;
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soundOutput = OpenDefaultComponent(kSoundOutputDeviceType, NULL);
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ASSERT(soundOutput != NULL);
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TimeRecord record;
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ComponentInstance soundOutput;
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TimeRecord record;
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SoundComponentGetInfo(soundOutput, NULL, siOutputLatency, &record);
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latency = record.value.lo / record.scale;
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if (!useMultipleChannels)
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latency += samples / freq; /* double buffer */
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latency += samples / freq; /* double buffer * /
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SndCallBackUPP callback = NewSndCallBackUPP(GetData);
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OSErr err = SndNewChannel(&channel, sampledSynth, initStereo, callback);
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if (err != noErr) {
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delete channel;
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channel = NULL;
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RageException::ThrowNonfatal("Unable to create audio channel");
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}
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soundClock = NULL;
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SndChannelPtr chan = NULL;
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SndCommand cmd;
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OSErr err;
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Uint8 *zero = NULL;
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Uint8 *one = NULL;
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cmd.cmd = clockComponentCmd;
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cmd.param1 = true;
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cmd.param2 = 0;
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err |= SndDoImmediate(channel, &cmd);
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for (unsigned i=0; i<initialQTSoundChannels; ++i) {
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channelInfo *info = new channelInfo;
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cmd.cmd = getClockComponentCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&clock);
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err |= SndDoImmediate(channel, &cmd);
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last_pos = 0;
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memset(&info->header, 0, sizeof(&info->header));
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info->header.numChannels = channels;
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info->header.sampleSize = samplesize / channels;
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info->header.sampleRate = rate44khz; /* really 44.1kHz */
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info->header.numFrames = samples;
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info->header.encode = cmpSH;
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cmd.cmd = callBackCmd;
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cmd.param2 = 0;
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err |= SndDoCommand(channel, &cmd, false);
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if (useMultipleChannels || zero == NULL) {
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zero = new Uint8[buffersize];
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one = new Uint8[buffersize];
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memset(zero, 0, buffersize);
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memset(one, 0, buffersize);
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}
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info->buffer[0] = zero;
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info->buffer[1] = one;
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if (useMultipleChannels || chan == NULL) {
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chan = new SndChannel;
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chan->userInfo = reinterpret_cast<long>(info);
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chan->qLength = SndCommand_qLength;
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err = SndNewChannel(&chan, sampledSynth, initStereo, callback);
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if (err != noErr) {
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SAFE_DELETE(info->channel);
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RageException::ThrowNonfatal("Unable to create audio channel. THIS IS A BUG!");
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}
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}
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info->channel = chan;
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if (!soundClock) {
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cmd.cmd = clockComponentCmd;
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cmd.param1 = true;
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cmd.param2 = 0;
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err |= SndDoImmediate(info->channel, &cmd);
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cmd.cmd = getClockComponentCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&soundClock);
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err |= SndDoImmediate(info->channel, &cmd);
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}
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if (err != noErr)
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RageException::ThrowNonfatal("Unable to create audio channel. THIS IS A BUG!");
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free_channels.push_back(info);
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}
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ASSERT(free_channels.size() == initialQTSoundChannels);
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playing_channels.reserve(initialQTSoundChannels);
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if (!useMultipleChannels) { /* start the callbacks */
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cmd.cmd = callBackCmd;
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cmd.param1 = 0;
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cmd.param2 = 0;
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err |= SndDoCommand(chan, &cmd, false);
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}
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if (err != noErr)
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RageException::ThrowNonfatal("Unable to create audio channel");*/
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}
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RageSound_QT::~RageSound_QT() {
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LockMutex L(SOUNDMAN->lock);
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int size = playing_channels.size();
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for (int i=0; i<size; ++i) {
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channelInfo *info = playing_channels.back();
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playing_channels.pop_back();
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if (info->channel)
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SndDisposeChannel(info->channel, true);
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SAFE_DELETE_ARRAY(info->buffer[0]);
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SAFE_DELETE_ARRAY(info->buffer[1]);
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}
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size = free_channels.size();
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for (int i=0; i<size; ++i) {
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channelInfo *info = free_channels.back();
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free_channels.pop_back();
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if (info->channel)
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SndDisposeChannel(info->channel, true);
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SAFE_DELETE_ARRAY(info->buffer[0]);
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SAFE_DELETE_ARRAY(info->buffer[1]);
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if (!useMultipleChannels)
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break;
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}
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/*if (channel)
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SndDisposeChannel(channel, true);
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SAFE_DELETE_ARRAY(buffer[0]);
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SAFE_DELETE_ARRAY(buffer[1]);
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if (soundOutput)
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CloseComponent(soundOutput);
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if (soundClock)
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CloseComponent(soundClock);
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CloseComponent(soundOutput);*/
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}
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void RageSound_QT::GetData(SndChannelPtr chan, SndCommand *cmd_passed) {
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void RageSound_QT::GetData(SndChannel *chan, SndCommand *cmd_passed) {
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/*while (!SOUNDMAN)
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SDL_Delay(10);
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LockMutex L(SOUNDMAN->lock);
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register OSErr err = noErr;
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static bool gettingData=false;
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static int recursiveCalls = 0;
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if (gettingData) {
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@@ -169,260 +107,109 @@ void RageSound_QT::GetData(SndChannelPtr chan, SndCommand *cmd_passed) {
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RageException::Throw("GetData() called recursively too many times.");
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} else
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recursiveCalls = 0;
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gettingData=true;
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channelInfo *info = reinterpret_cast<channelInfo *>(chan->userInfo);
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ASSERT(info);
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LOG->Trace("GetData() sound 0x%X", reinterpret_cast<long>(info->snd));
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gettingData = true;
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static SoundMixBuffer mix;
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RageSound_QT *P = reinterpret_cast<RageSound_QT *>(chan->userInfo);
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fill_me = cmd_passed->param2;
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UInt32 play_me = !fill_me;
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if (!P->last_pos){
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TimeRecord tr;
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ClockGetTime(P->clock, &tr);
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UInt64 temp = tr.value.hi;
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temp <<= 32;
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temp |= tr.value.lo;
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double d = static_cast<double>(temp)/tr.scale*freq;
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temp = static_cast<UInt64>(d);
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P->last_pos = static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);
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} else
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P->last_pos += samples;
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/* Swap buffers * /
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header.samplePtr = reinterpret_cast<Ptr>(buffer[play_me]);
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SndCommand cmd;
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register UInt32 play_me;
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cmd.cmd = bufferCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&header);
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SndDoCommand(chan, &cmd, 0);
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if (cmd_passed != NULL) {
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info->fill_me = cmd_passed->param2;
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play_me = !info->fill_me;
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info->header.samplePtr = reinterpret_cast<Ptr>(info->buffer[play_me]);
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cmd.cmd = bufferCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&info->header);
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LOG->Trace("Sending bufferCmd sound 0x%X", reinterpret_cast<long>(info->snd));
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err = SndDoCommand(chan, &cmd, false);
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if (err != noErr)
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goto bail;
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}
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/* Clear the fill buffer * /
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memset(buffer[fill_me], 0, buffersize);
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if (info->stopping){
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LOG->Trace("Stopping");
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return; /* We're done */
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}
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for (unsigned i=0; i<P->sounds.size(); ++i) {
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if (P->sounds[i]->stopping)
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continue;
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/* Clear the fill buffer */
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memset(info->buffer[info->fill_me], 0, buffersize);
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if (useMultipleChannels) {
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if (!info->last_pos){
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TimeRecord tr;
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ClockGetTime(soundClock, &tr);
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info->start_time = tr.value.hi;
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info->start_time <<= 32;
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info->start_time |= tr.value.lo;
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unsigned got = P->sounds[i]->snd->GetPCM(reinterpret_cast<char *>(buffer[fill_me]), buffersize, P->last_pos);
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mix.write(reinterpret_cast<SInt16 *>(buffer[fill_me]), got / 2);
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if (got < buffersize) {
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P->sounds[i]->stopping = true;
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P->sounds[i]->flush_pos = P->last_pos + (got * 8 / samplesize);
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}
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LOG->Trace("About to GetPCM() sound 0x%X", reinterpret_cast<long>(info->snd));
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register int got = info->snd->GetPCM(reinterpret_cast<char *>(info->buffer[info->fill_me]), buffersize, info->last_pos);
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LOG->Trace("Got %D bytes", got);
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if (static_cast<unsigned>(got) < buffersize) {
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info->stopping = true;
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info->flush_pos = info->last_pos + (got * 8 / samplesize); /* (got / (samplesize / 8)) */
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}
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info->last_pos += samples;
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} else {
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static SoundMixBuffer mix;
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register int size = playing_channels.size();
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for (int i=0; i<size; ++i) {
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channelInfo *info2 = playing_channels[i];
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if (!info2->last_pos){
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TimeRecord tr;
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ClockGetTime(soundClock, &tr);
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info2->start_time = tr.value.hi;
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info2->start_time <<= 32;
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info2->start_time |= tr.value.lo;
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}
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LOG->Trace("About to GetPCM() sound 0x%X", reinterpret_cast<long>(info2->snd));
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register int got = info2->snd->GetPCM(reinterpret_cast<char *>(info->buffer[info->fill_me]), buffersize, info2->last_pos);
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LOG->Trace("Got %D bytes", got);
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if (static_cast<unsigned>(got) < buffersize) {
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info2->stopping = true;
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info2->flush_pos = info2->last_pos + (got * 8 / samplesize);
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}
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mix.write(reinterpret_cast<Sint16 *>(info->buffer[info->fill_me]), got / 2);
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info2->last_pos += samples;
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}
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mix.read(reinterpret_cast<Sint16 *>(info->buffer[info->fill_me]));
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}
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if (cmd_passed != NULL) {
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cmd.cmd = callBackCmd;
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cmd.param2 = play_me;
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LOG->Trace("Sending callBackCmd sound 0x%X", reinterpret_cast<long>(info->snd));
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err = SndDoCommand(chan, &cmd, false);
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if (err != noErr)
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goto bail;
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}
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gettingData=false;
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return;
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mix.read(reinterpret_cast<SInt16 *>(buffer[fill_me]));
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bail:
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RageException::Throw("SndDoCommand failed with error %d", err);
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cmd.cmd = callBackCmd;
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cmd.param2 = play_me;
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SndDoCommand(chan, &cmd, 0);
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gettingData=false;*/
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}
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void RageSound_QT::StartMixing(RageSound *snd) {
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/*sound *s = new sound;
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s->snd = snd;
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LockMutex L(SOUNDMAN->lock);
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LOG->Trace("StartMixing(). Mixing sound 0x%X", reinterpret_cast<long>(snd));
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SndCommand cmd;
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channelInfo *info;
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if (free_channels.size()) {
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info = free_channels.front();
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free_channels.pop_front();
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} else { /* No free audio channels, create another */
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LOG->Warn("Out of audio channels, creating channel number %D", playing_channels.size()+1);
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info = new channelInfo;
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memset(&info->header, 0, sizeof(&info->header));
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info->header.numChannels = channels;
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info->header.sampleSize = samplesize / channels;
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info->header.sampleRate = rate44khz; /* really 44.1kHz */
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info->header.numFrames = samples;
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info->header.encode = cmpSH;
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info->buffer[0] = new Uint8[buffersize];
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info->buffer[1] = new Uint8[buffersize];
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memset(info->buffer[0], 0, buffersize);
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memset(info->buffer[1], 0, buffersize);
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if (useMultipleChannels) {
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info->channel = new SndChannel;
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info->channel->userInfo = reinterpret_cast<long>(info);
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info->channel->qLength = SndCommand_qLength;
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register OSErr err = SndNewChannel(&(info->channel), sampledSynth, initStereo, NewSndCallBackUPP(GetData));
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if (err != noErr) {
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SAFE_DELETE(info->channel);
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RageException::Throw("Unable to create audio channel. THIS IS A BUG.");
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}
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}
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}
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info->reset();
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info->snd = snd;
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/* Fill the first buffer with data */
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playing_channels.push_back(info);
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if (useMultipleChannels) {
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GetData(info->channel, NULL);
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cmd.cmd = callBackCmd;
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cmd.param1 = 0;
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cmd.param2 = !info->fill_me;
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SndDoCommand(info->channel, &cmd, 0); /* command queue is empty */
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}
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sounds.push_back(s);
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LOG->Trace("There are %D sounds playing", sounds.size());*/
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}
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void RageSound_QT::StopMixing(RageSound *snd) {
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LockMutex L(SOUNDMAN->lock);
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LOG->Trace("StopMixing(). Stopping sound 0x%X", reinterpret_cast<long>(snd));
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/* Find the sound. */
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int size = playing_channels.size();
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int i;
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channelInfo *info;
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/*LockMutex L(SOUNDMAN->lock);
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for (i=0; i<=size; ++i)
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if ((info=playing_channels[i])->snd == snd)
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break;
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if (i==size) {
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LOG->Trace("Not stopping a sound because it's not playing.");
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/* Find the sound. * /
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unsigned i;
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for(i = 0; i < sounds.size(); ++i)
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if(sounds[i]->snd == snd) break;
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if(i == sounds.size())
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{
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LOG->Trace("not stopping a sound because it's not playing");
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return;
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}
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playing_channels.erase(playing_channels.begin()+i);
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if (useMultipleChannels) {
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SndCommand cmd;
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cmd.cmd = flushCmd;
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cmd.param1 = 0;
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cmd.param2 = 0;
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LOG->Trace("Flushing channel with song %X", reinterpret_cast<long>(snd));
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SndDoImmediate(info->channel, &cmd);
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cmd.cmd = quietCmd;
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SndDoImmediate(info->channel, &cmd);
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}
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free_channels.push_back(info);
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delete sounds[i];
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sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
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LOG->Trace("There are %D sounds playing", sounds.size());*/
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}
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void RageSound_QT::Update(float delta) {
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#pragma unused (delta)
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LockMutex L(SOUNDMAN->lock);
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/*LockMutex L(SOUNDMAN->lock);
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vector<channelInfo *> playing = playing_channels;
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int size = playing.size();
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for (int i=0; i<size; ++i) {
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channelInfo *info = playing[i];
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if (info->stopping != 0)
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vector<sound *>snds = sounds;
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for (unsigned i = 0; i < snds.size(); ++i) {
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if (!sounds[i]->stopping)
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continue;
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if (GetPosition(info->snd) < info->flush_pos)
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if (GetPosition(snds[i]->snd) < sounds[i]->flush_pos)
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continue;
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info->snd->StopPlaying();
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}
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snds[i]->snd->StopPlaying();
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}*/
|
||||
}
|
||||
|
||||
int RageSound_QT::GetPosition(const RageSound *snd) const {
|
||||
LockMutex L(SOUNDMAN->lock);
|
||||
TimeRecord tr;
|
||||
ClockGetTime(soundClock, &tr);
|
||||
UInt64 time = tr.value.hi;
|
||||
time <<= 32;
|
||||
time |= tr.value.lo;
|
||||
|
||||
/* Find the info */
|
||||
register int size = playing_channels.size();
|
||||
register int i;
|
||||
channelInfo *info;
|
||||
for (i=0; i<size; ++i)
|
||||
if ((info = playing_channels[i])->snd == snd)
|
||||
break;
|
||||
if (i == size)
|
||||
RageException::Throw("Can't get the position of a sound that isn't playing");
|
||||
|
||||
LOG->Trace("GetPosition() sound 0x%X", reinterpret_cast<long>(snd));
|
||||
|
||||
time -= info->start_time; /* Now time contains the total time the sound was played. */
|
||||
time = time * freq / tr.scale; /* Now time contains the number of samples played. */
|
||||
return static_cast<int>(time % 0x00000000FFFFFFFFLL);
|
||||
#pragma unused (snd)
|
||||
/*TimeRecord tr;
|
||||
ClockGetTime(clock, &tr);
|
||||
UInt64 temp = tr.value.hi;
|
||||
temp <<= 32;
|
||||
temp |= tr.value.lo;
|
||||
double d = static_cast<double>(temp)/tr.scale*freq;
|
||||
temp = static_cast<UInt64>(d);
|
||||
return static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);*/
|
||||
}
|
||||
|
||||
float RageSound_QT::GetPlayLatency() const {
|
||||
return latency;
|
||||
//return latency;
|
||||
}
|
||||
|
||||
/* Pascal code from SoundManager docs.
|
||||
|
||||
FUNCTION MyCanPlayMultiChannels: Boolean;
|
||||
VAR
|
||||
myResponse: LongInt;
|
||||
myResult: Boolean;
|
||||
myErr: OSErr;
|
||||
myVersion: NumVersion;
|
||||
BEGIN
|
||||
myResult := FALSE;
|
||||
myVersion := SndSoundManagerVersion;
|
||||
myErr := Gestalt(gestaltSoundAttr, myResponse);
|
||||
IF myVersion.majorRev >= 3 THEN
|
||||
IF (myErr = noErr) AND (BTst(myResponse, gestaltMultiChannels)) THEN
|
||||
myResult := TRUE
|
||||
ELSE
|
||||
BEGIN
|
||||
myErr := Gestalt(gestaltHardwareAttr, myResponse);
|
||||
IF (myErr = noErr) AND (BTst(myResponse, gestaltHasASC)) THEN
|
||||
myResult := TRUE
|
||||
END;
|
||||
MyCanPlayMultiChannels := myResult;
|
||||
END;
|
||||
*/
|
||||
|
||||
bool canPlayMultiChannels(){
|
||||
register long response;
|
||||
register OSErr err;
|
||||
NumVersion version;
|
||||
register bool result;
|
||||
|
||||
result = false;
|
||||
version = SndSoundManagerVersion();
|
||||
err = Gestalt(gestaltSoundAttr, &response);
|
||||
if (version.majorRev >= 3){
|
||||
if((err == noErr) && (response & gestaltMultiChannels == gestaltMultiChannels))
|
||||
result = true;
|
||||
} else {
|
||||
err = Gestalt(gestaltHardwareAttr, &response);
|
||||
if ((err == noErr) && (response & gestaltHasASC == gestaltHasASC))
|
||||
result = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,43 +4,52 @@
|
||||
* RageSoundDriver_QT.h
|
||||
* stepmania
|
||||
*
|
||||
* Use multiple Sound Manager channels to output sound.
|
||||
*
|
||||
* Created by Steve Checkoway on Mon Jun 23 2003.
|
||||
* Copyright (c) 2003 Steve Checkoway. All rights reserved.
|
||||
*
|
||||
*/
|
||||
#include "global.h"
|
||||
|
||||
/* ugh, what a hack! QT includes Carbon/Carbon.h which
|
||||
* has defs for a few things defined in RageUtil.h which
|
||||
* is included in arch.cpp along w/ (eventually) this.
|
||||
* How do I do this without using phony namespaces?
|
||||
* --Steve
|
||||
*/
|
||||
* has defs for a few things defined in RageUtil.h which
|
||||
* is included in arch.cpp along w/ (eventually) this.
|
||||
* How do I do this without using phony namespaces?
|
||||
* --Steve
|
||||
*/
|
||||
namespace QT {
|
||||
#include <QuickTime/QuickTime.h>
|
||||
}
|
||||
|
||||
#include "RageSound.h"
|
||||
#include "RageSoundDriver.h"
|
||||
|
||||
class RageSound_QT: public RageSoundDriver {
|
||||
private:
|
||||
QT::ComponentInstance soundOutput;
|
||||
float latency;
|
||||
struct sound {
|
||||
RageSound *snd;
|
||||
bool stopping;
|
||||
int flush_pos;
|
||||
sound() { snd=NULL; stopping=false; flush_pos=0; }
|
||||
};
|
||||
|
||||
vector<sound *> sounds;
|
||||
QT::ComponentInstance clock;
|
||||
QT::ComponentInstance soundOutput;
|
||||
QT::SndChannelPtr channel;
|
||||
int last_pos;
|
||||
float latency;
|
||||
|
||||
protected:
|
||||
virtual void StartMixing(RageSound *snd);
|
||||
virtual void StopMixing(RageSound *snd);
|
||||
virtual int GetPosition(const RageSound *snd) const;
|
||||
virtual void Update (float delta);
|
||||
virtual float GetPlayLatency() const;
|
||||
virtual void StartMixing(RageSound *snd);
|
||||
virtual void StopMixing(RageSound *snd);
|
||||
virtual int GetPosition(const RageSound *snd) const;
|
||||
virtual void Update (float delta);
|
||||
virtual float GetPlayLatency() const;
|
||||
|
||||
public:
|
||||
RageSound_QT();
|
||||
virtual ~RageSound_QT();
|
||||
static void GetData(QT::SndChannel *chan, QT::SndCommand *cmd_passed);
|
||||
RageSound_QT();
|
||||
virtual ~RageSound_QT();
|
||||
static void GetData(QT::SndChannel *chan, QT::SndCommand *cmd_passed);
|
||||
};
|
||||
|
||||
bool canPlayMultiChannels();
|
||||
|
||||
#endif /* RAGE_SOUND_QT */
|
||||
|
||||
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* RageSoundDriver_QT.cpp
|
||||
* stepmania
|
||||
*
|
||||
* Created by Steve Checkoway on Mon Jun 23 2003.
|
||||
* Copyright (c) 2003 Steve Checkoway. All rights reserved.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "global.h"
|
||||
#include "RageSoundDriver_QT1.h"
|
||||
#include "RageLog.h"
|
||||
#include "RageUtil.h"
|
||||
#include "RageLog.h"
|
||||
#include <QuickTime/QuickTime.h>
|
||||
#include <stdlib.h>
|
||||
/* Ugh */
|
||||
using namespace QT;
|
||||
|
||||
const unsigned channels = 2;
|
||||
const unsigned samplesize = channels*16;
|
||||
const unsigned samples = 512;
|
||||
const unsigned freq = 44100;
|
||||
const unsigned buffersize = samples*samplesize/8;
|
||||
|
||||
/* Oh boy! dealing with memory at inturupt time. What fun! */
|
||||
#pragma options align=power
|
||||
static volatile Uint32 fill_me = 0;
|
||||
static UInt8 *buffer[2];
|
||||
static CmpSoundHeader header;
|
||||
|
||||
RageSound_QT1::RageSound_QT1() {
|
||||
SndCallBackUPP callback;
|
||||
callback = NewSndCallBackUPP(GetData);
|
||||
memset(&header, 0, sizeof(header));
|
||||
header.numChannels = channels;
|
||||
header.sampleSize = samplesize / channels;
|
||||
header.sampleRate = rate44khz; /* really 44.1kHz */
|
||||
header.numFrames = samples;
|
||||
header.encode = cmpSH;
|
||||
|
||||
buffer[0] = new Uint8[buffersize];
|
||||
buffer[1] = new Uint8[buffersize];
|
||||
memset(buffer[0], 0, buffersize);
|
||||
memset(buffer[1], 0, buffersize);
|
||||
|
||||
channel = new SndChannel;
|
||||
channel->userInfo = reinterpret_cast<long>(this);
|
||||
channel->qLength = 2;
|
||||
|
||||
soundOutput = OpenDefaultComponent(kSoundOutputDeviceType, NULL);
|
||||
ASSERT(soundOutput != NULL);
|
||||
|
||||
TimeRecord record;
|
||||
SoundComponentGetInfo(soundOutput, NULL, siOutputLatency, &record);
|
||||
latency = record.value.lo / record.scale;
|
||||
latency += samples / freq; /* double buffer */
|
||||
|
||||
OSErr err = SndNewChannel(&channel, sampledSynth, initStereo, callback);
|
||||
|
||||
if (err != noErr) {
|
||||
delete channel;
|
||||
channel = NULL;
|
||||
RageException::ThrowNonfatal("Unable to create audio channel");
|
||||
}
|
||||
|
||||
SndCommand cmd;
|
||||
cmd.cmd = clockComponentCmd;
|
||||
cmd.param1 = true;
|
||||
cmd.param2 = 0;
|
||||
err |= SndDoImmediate(channel, &cmd);
|
||||
|
||||
cmd.cmd = getClockComponentCmd;
|
||||
cmd.param1 = 0;
|
||||
cmd.param2 = reinterpret_cast<long>(&clock);
|
||||
err |= SndDoImmediate(channel, &cmd);
|
||||
last_pos = 0;
|
||||
|
||||
cmd.cmd = callBackCmd;
|
||||
cmd.param2 = 0;
|
||||
err |= SndDoCommand(channel, &cmd, false);
|
||||
|
||||
if (err != noErr)
|
||||
RageException::ThrowNonfatal("Unable to create audio channel");
|
||||
}
|
||||
|
||||
RageSound_QT1::~RageSound_QT1() {
|
||||
if (channel)
|
||||
SndDisposeChannel(channel, true);
|
||||
SAFE_DELETE_ARRAY(buffer[0]);
|
||||
SAFE_DELETE_ARRAY(buffer[1]);
|
||||
if (soundOutput)
|
||||
CloseComponent(soundOutput);
|
||||
}
|
||||
|
||||
void RageSound_QT1::GetData(SndChannel *chan, SndCommand *cmd_passed) {
|
||||
while (!SOUNDMAN)
|
||||
SDL_Delay(10);
|
||||
LockMutex L(SOUNDMAN->lock);
|
||||
static bool gettingData=false;
|
||||
static int recursiveCalls = 0;
|
||||
if (gettingData) {
|
||||
LOG->Warn( "GetData() called recursively %D times.", ++recursiveCalls);
|
||||
if (recursiveCalls >=10)
|
||||
RageException::Throw("GetData() called recursively too many times.");
|
||||
} else
|
||||
recursiveCalls = 0;
|
||||
gettingData = true;
|
||||
static SoundMixBuffer mix;
|
||||
RageSound_QT1 *P = reinterpret_cast<RageSound_QT1 *>(chan->userInfo);
|
||||
|
||||
fill_me = cmd_passed->param2;
|
||||
UInt32 play_me = !fill_me;
|
||||
|
||||
if (!P->last_pos){
|
||||
TimeRecord tr;
|
||||
ClockGetTime(P->clock, &tr);
|
||||
UInt64 temp = tr.value.hi;
|
||||
temp <<= 32;
|
||||
temp |= tr.value.lo;
|
||||
double d = static_cast<double>(temp)/tr.scale*freq;
|
||||
temp = static_cast<UInt64>(d);
|
||||
P->last_pos = static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);
|
||||
} else
|
||||
P->last_pos += samples;
|
||||
|
||||
/* Swap buffers */
|
||||
header.samplePtr = reinterpret_cast<Ptr>(buffer[play_me]);
|
||||
SndCommand cmd;
|
||||
cmd.cmd = bufferCmd;
|
||||
cmd.param1 = 0;
|
||||
cmd.param2 = reinterpret_cast<long>(&header);
|
||||
SndDoCommand(chan, &cmd, 0);
|
||||
|
||||
/* Clear the fill buffer */
|
||||
memset(buffer[fill_me], 0, buffersize);
|
||||
|
||||
for (unsigned i=0; i<P->sounds.size(); ++i) {
|
||||
if (P->sounds[i]->stopping)
|
||||
continue;
|
||||
|
||||
unsigned got = P->sounds[i]->snd->GetPCM(reinterpret_cast<char *>(buffer[fill_me]), buffersize, P->last_pos);
|
||||
mix.write(reinterpret_cast<SInt16 *>(buffer[fill_me]), got / 2);
|
||||
if (got < buffersize) {
|
||||
P->sounds[i]->stopping = true;
|
||||
P->sounds[i]->flush_pos = P->last_pos + (got * 8 / samplesize);
|
||||
}
|
||||
}
|
||||
|
||||
mix.read(reinterpret_cast<SInt16 *>(buffer[fill_me]));
|
||||
|
||||
cmd.cmd = callBackCmd;
|
||||
cmd.param2 = play_me;
|
||||
SndDoCommand(chan, &cmd, 0);
|
||||
gettingData=false;
|
||||
}
|
||||
|
||||
void RageSound_QT1::StartMixing(RageSound *snd) {
|
||||
sound *s = new sound;
|
||||
s->snd = snd;
|
||||
|
||||
LockMutex L(SOUNDMAN->lock);
|
||||
sounds.push_back(s);
|
||||
LOG->Trace("There are %D sounds playing", sounds.size());
|
||||
}
|
||||
|
||||
void RageSound_QT1::StopMixing(RageSound *snd) {
|
||||
LockMutex L(SOUNDMAN->lock);
|
||||
|
||||
/* Find the sound. */
|
||||
unsigned i;
|
||||
for(i = 0; i < sounds.size(); ++i)
|
||||
if(sounds[i]->snd == snd) break;
|
||||
if(i == sounds.size())
|
||||
{
|
||||
LOG->Trace("not stopping a sound because it's not playing");
|
||||
return;
|
||||
}
|
||||
|
||||
delete sounds[i];
|
||||
sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
|
||||
LOG->Trace("There are %D sounds playing", sounds.size());
|
||||
}
|
||||
|
||||
void RageSound_QT1::Update(float delta) {
|
||||
#pragma unused (delta)
|
||||
LockMutex L(SOUNDMAN->lock);
|
||||
|
||||
vector<sound *>snds = sounds;
|
||||
for (unsigned i = 0; i < snds.size(); ++i) {
|
||||
if (!sounds[i]->stopping)
|
||||
continue;
|
||||
if (GetPosition(snds[i]->snd) < sounds[i]->flush_pos)
|
||||
continue;
|
||||
snds[i]->snd->StopPlaying();
|
||||
}
|
||||
}
|
||||
|
||||
int RageSound_QT1::GetPosition(const RageSound *snd) const {
|
||||
#pragma unused (snd)
|
||||
TimeRecord tr;
|
||||
ClockGetTime(clock, &tr);
|
||||
UInt64 temp = tr.value.hi;
|
||||
temp <<= 32;
|
||||
temp |= tr.value.lo;
|
||||
double d = static_cast<double>(temp)/tr.scale*freq;
|
||||
temp = static_cast<UInt64>(d);
|
||||
return static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);
|
||||
}
|
||||
|
||||
float RageSound_QT1::GetPlayLatency() const {
|
||||
return latency;
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
#ifndef RAGE_SOUND_QT1
|
||||
#define RAGE_SOUND_QT1
|
||||
/*
|
||||
* RageSoundDriver_QT1.h
|
||||
* stepmania
|
||||
*
|
||||
* Use only a single Sound Manager channel to output sound.
|
||||
*
|
||||
* Created by Steve Checkoway on Mon Jun 23 2003.
|
||||
* Copyright (c) 2003 Steve Checkoway. All rights reserved.
|
||||
*
|
||||
*/
|
||||
|
||||
/* ugh, what a hack! QT includes Carbon/Carbon.h which
|
||||
* has defs for a few things defined in RageUtil.h which
|
||||
* is included in arch.cpp along w/ (eventually) this.
|
||||
* How do I do this without using phony namespaces?
|
||||
* --Steve
|
||||
*/
|
||||
namespace QT {
|
||||
#include <QuickTime/QuickTime.h>
|
||||
}
|
||||
#include "RageSound.h"
|
||||
#include "RageSoundDriver.h"
|
||||
|
||||
class RageSound_QT1: public RageSoundDriver {
|
||||
private:
|
||||
struct sound {
|
||||
RageSound *snd;
|
||||
bool stopping;
|
||||
int flush_pos;
|
||||
sound() { snd=NULL; stopping=false; flush_pos=0; }
|
||||
};
|
||||
|
||||
vector<sound *> sounds;
|
||||
QT::ComponentInstance clock;
|
||||
QT::ComponentInstance soundOutput;
|
||||
QT::SndChannelPtr channel;
|
||||
int last_pos;
|
||||
float latency;
|
||||
|
||||
protected:
|
||||
virtual void StartMixing(RageSound *snd);
|
||||
virtual void StopMixing(RageSound *snd);
|
||||
virtual int GetPosition(const RageSound *snd) const;
|
||||
virtual void Update (float delta);
|
||||
virtual float GetPlayLatency() const;
|
||||
|
||||
public:
|
||||
RageSound_QT1();
|
||||
virtual ~RageSound_QT1();
|
||||
static void GetData(QT::SndChannel *chan, QT::SndCommand *cmd_passed);
|
||||
};
|
||||
|
||||
#endif /* RAGE_SOUND_QT1 */
|
||||
@@ -76,18 +76,17 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
|
||||
#ifdef RAGE_SOUND_QT
|
||||
if(!DriversToTry[i].CompareNoCase("QT")) ret = new RageSound_QT;
|
||||
#endif
|
||||
/*#ifdef RAGE_SOUND_SDL
|
||||
if(!DriversToTry[i].CompareNoCase("SDL")) ret = new RageSound_SDL;
|
||||
#endif*/
|
||||
if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
|
||||
if( !ret )
|
||||
LOG->Warn("Unknown sound driver name: %s", DriversToTry[i].c_str());
|
||||
}
|
||||
catch(const RageException &e) {
|
||||
#ifdef RAGE_SOUND_QT1
|
||||
if(!DriversToTry[i].CompareNoCase("QT1")) ret = new RageSound_QT1;
|
||||
#endif
|
||||
if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
|
||||
if( !ret )
|
||||
LOG->Warn("Unknown sound driver name: %s", DriversToTry[i].c_str());
|
||||
} catch(const RageException &e) {
|
||||
LOG->Info("Couldn't load driver %s: %s", DriversToTry[i].c_str(), e.what());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(ret)
|
||||
LOG->Info("Sound driver: %s", Driver.c_str());
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
*
|
||||
*/
|
||||
|
||||
//#include "Sound/RageSoundDriver_QT_old.h"
|
||||
#include "Sound/RageSoundDriver_QT1.h"
|
||||
#include "Sound/RageSoundDriver_QT.h"
|
||||
#include "LoadingWindow/LoadingWindow_Cocoa.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user