fix wrong Steps being used for first multiplayer difficulty
This commit is contained in:
@@ -842,30 +842,29 @@ void ScreenGameplay::InitSongQueues()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for( int i=0; i<(int)m_apSongsQueue.size(); i++ )
|
if( GAMESTATE->m_bMultiplayer )
|
||||||
{
|
{
|
||||||
Song *pSong = m_apSongsQueue[i];
|
for( int i=0; i<(int)m_apSongsQueue.size(); i++ )
|
||||||
|
|
||||||
FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
|
|
||||||
{
|
{
|
||||||
Steps *pOldSteps = pi->m_vpStepsQueue[i];
|
Song *pSong = m_apSongsQueue[i];
|
||||||
|
|
||||||
vector<Steps*> vpSteps;
|
FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
|
||||||
SongUtil::GetSteps( pSong, vpSteps, pOldSteps->m_StepsType );
|
|
||||||
StepsUtil::SortNotesArrayByDifficulty( vpSteps );
|
|
||||||
vector<Steps*>::iterator iter = find( vpSteps.begin(), vpSteps.end(), pOldSteps );
|
|
||||||
int iIndexBase = 0;
|
|
||||||
if( iter != vpSteps.end() )
|
|
||||||
{
|
{
|
||||||
iIndexBase = iter - vpSteps.begin();
|
Steps *pOldSteps = pi->m_vpStepsQueue[i];
|
||||||
CLAMP( iIndexBase, 0, vpSteps.size() - GAMESTATE->m_iNumMultiplayerNoteFields );
|
|
||||||
}
|
vector<Steps*> vpSteps;
|
||||||
|
SongUtil::GetSteps( pSong, vpSteps, pOldSteps->m_StepsType );
|
||||||
|
StepsUtil::SortNotesArrayByDifficulty( vpSteps );
|
||||||
|
vector<Steps*>::iterator iter = find( vpSteps.begin(), vpSteps.end(), pOldSteps );
|
||||||
|
int iIndexBase = 0;
|
||||||
|
if( iter != vpSteps.end() )
|
||||||
|
{
|
||||||
|
iIndexBase = iter - vpSteps.begin();
|
||||||
|
CLAMP( iIndexBase, 0, vpSteps.size() - GAMESTATE->m_iNumMultiplayerNoteFields );
|
||||||
|
}
|
||||||
|
|
||||||
if( pi->m_iAddToDifficulty > 0 )
|
|
||||||
{
|
|
||||||
int iIndexToUse = iIndexBase + pi->m_iAddToDifficulty;
|
int iIndexToUse = iIndexBase + pi->m_iAddToDifficulty;
|
||||||
CLAMP( iIndexToUse, 0, vpSteps.size()-1 );
|
CLAMP( iIndexToUse, 0, vpSteps.size()-1 );
|
||||||
LOG->Trace( "pi->m_iAddToDifficulty %d, iIndexToUse %d", pi->m_iAddToDifficulty, iIndexToUse );
|
|
||||||
|
|
||||||
Steps *pSteps = vpSteps[iIndexToUse];
|
Steps *pSteps = vpSteps[iIndexToUse];
|
||||||
pi->m_vpStepsQueue[i] = pSteps;
|
pi->m_vpStepsQueue[i] = pSteps;
|
||||||
|
|||||||
Reference in New Issue
Block a user