while I'm in here, remove conversations
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@@ -98,19 +98,6 @@ public:
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const CString &GetName() const { return m_sName; }
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virtual void SetName( const CString &sName ) { m_sName = sName; }
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/* Do subclasses really need to override tweening? Tween data should
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* probably be private ... - glenn */
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/* Things like a "FocusingSprite" might, but probably not. -Chris */
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/* Return the current coordinates, not the destination coordinates;
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* that's what the old behavior was, at least, and it's what ScreenMusicScroll
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* expects. I could see uses for knowing the destination coords, though,
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* especially now that setting parameters when tweening and when not tweening
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* is somewhat abstracted. Hmmm. -glenn */
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/* Things like the cursor on ScreenSelectDifficutly need to know the dest coordinates.
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* -Chris */
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float GetX() const { return m_current.pos.x; };
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float GetY() const { return m_current.pos.y; };
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float GetZ() const { return m_current.pos.z; };
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