Adjusted Metrics So The SelectPlayer Screen looks as it should

This commit is contained in:
Andrew Livy
2002-08-28 23:20:41 +00:00
parent a8a99fe828
commit e6d02e9648
3 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -341,7 +341,7 @@ void ScreenSelectMusic::TweenOnScreen()
m_MusicSortDisplay.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
CArray<Actor*,Actor*> apActorsInScore;
for( int p=0; p<NUM_PLAYERS; p++ )
for( p=0; p<NUM_PLAYERS; p++ )
{
apActorsInScore.Add( &m_sprHighScoreFrame[p] );
apActorsInScore.Add( &m_HighScore[p] );
@@ -401,7 +401,7 @@ void ScreenSelectMusic::TweenOffScreen()
m_MusicSortDisplay.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
CArray<Actor*,Actor*> apActorsInScore;
for( int p=0; p<NUM_PLAYERS; p++ )
for( p=0; p<NUM_PLAYERS; p++ )
{
apActorsInScore.Add( &m_sprHighScoreFrame[p] );
apActorsInScore.Add( &m_HighScore[p] );