fix cel shading functions

This commit is contained in:
AJ Kelly
2011-03-08 13:13:53 -06:00
parent 72134f3fa6
commit e69c3d127d
2 changed files with 3 additions and 4 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ public:
const RageVector3 &dir );
void SetSphereEnvironmentMapping( TextureUnit tu, bool b );
void SetCelShaded( bool b );
void SetCelShaded( int stage );
RageCompiledGeometry* CreateCompiledGeometry();
void DeleteCompiledGeometry( RageCompiledGeometry* p );