various default theme changes [Midiman]
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@@ -47,14 +47,13 @@ t[#t+1] = Def.ActorFrame {
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end;
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JudgmentMessageCommand=function(self, param)
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local t
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if param.Player ~= player then return end;
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if param.HoldNoteScore then return end;
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local iNumStates = c.Judgment:GetNumStates();
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local iFrame = TNSFrames[param.TapNoteScore];
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local iTapNoteOffset = param.TapNoteOffset;
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if not iFrame then return end
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if iNumStates == 12 then
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iFrame = iFrame * 2;
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@@ -63,6 +62,13 @@ t[#t+1] = Def.ActorFrame {
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end
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end
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local iTapNoteOffset = param.TapNoteOffset;
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if param.HoldNoteScore then
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iTapNoteOffset = 1;
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else
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iTapNoteOffset = param.TapNoteOFfset;
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end
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self:playcommand("Reset");
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c.Judgment:visible( not bShowProtiming );
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