various default theme changes [Midiman]

This commit is contained in:
AJ Kelly
2010-07-25 12:15:00 -05:00
parent c0599e2afb
commit e669aebd9b
2 changed files with 15 additions and 9 deletions
@@ -47,14 +47,13 @@ t[#t+1] = Def.ActorFrame {
end;
JudgmentMessageCommand=function(self, param)
local t
if param.Player ~= player then return end;
if param.HoldNoteScore then return end;
local iNumStates = c.Judgment:GetNumStates();
local iFrame = TNSFrames[param.TapNoteScore];
local iTapNoteOffset = param.TapNoteOffset;
if not iFrame then return end
if iNumStates == 12 then
iFrame = iFrame * 2;
@@ -63,6 +62,13 @@ t[#t+1] = Def.ActorFrame {
end
end
local iTapNoteOffset = param.TapNoteOffset;
if param.HoldNoteScore then
iTapNoteOffset = 1;
else
iTapNoteOffset = param.TapNoteOFfset;
end
self:playcommand("Reset");
c.Judgment:visible( not bShowProtiming );
+6 -6
View File
@@ -305,12 +305,12 @@ RightOnCommand=horizalign,left;diffuse,PlayerColor(PLAYER_2)
[Protiming]
ProtimingOnCommand=shadowlength,1;strokecolor,Color("Outline");skewx,-0.125;textglowmode,"TextGlowMode_Inner";
ProtimingW1Command=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_W1"];linear,0.05;zoom,1;glow,Color("Invisible");sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW2Command=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_W2"];linear,0.05;zoom,1;glow,Color("Invisible");sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW3Command=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_W3"];linear,0.05;zoom,1;glow,Color("Invisible");sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW4Command=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_W4"];linear,0.05;zoom,1;glow,Color("Invisible");sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW5Command=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_W5"];
ProtimingMissCommand=diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_Miss"];linear,0.05;zoom,1;glow,Color("Invisible");sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW1Command=finishtweening;diffuse,Color("White");zoom,1.15;glow,Color("White");linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_W1"];sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW2Command=finishtweening;diffuse,Color("White");zoom,1.15;glow,Color("White");linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_W2"];sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW3Command=finishtweening;diffuse,Color("White");zoom,1.15;glow,Color("White");linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_W3"];sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW4Command=finishtweening;diffuse,Color("White");zoom,1.15;glow,Color("White");linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_W4"];sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingW5Command=finishtweening;diffuse,Color("White");zoom,1.15;glow,Color("White");linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_W5"];sleep,2;linear,0.5;diffuse,Color("Invisible");
ProtimingMissCommand=finishtweening;diffusealpha,1;zoom,1.15;glow,GameColor.Judgment["JudgmentLine_Miss"];linear,0.05;zoom,1;glow,Color("Invisible");diffuse,GameColor.Judgment["JudgmentLine_Miss"];sleep,2;linear,0.5;diffuse,Color("Invisible");
[Player]
ReceptorArrowsYStandard=GetTapPosition('Standard')