move screen-specific BGAs into overlay and broadcast change messages instead

add lesson fail/pass logic
This commit is contained in:
Chris Danford
2005-09-12 06:21:30 +00:00
parent 20d0d2f2e6
commit e628959ac0
8 changed files with 71 additions and 41 deletions
+19 -19
View File
@@ -15,6 +15,8 @@
#define GRADE_PERCENT_TIER(i) THEME->GetMetricF("PlayerStageStats",ssprintf("GradePercent%s",GradeToString((Grade)i).c_str()))
#define GRADE_TIER02_IS_ALL_PERFECTS THEME->GetMetricB("PlayerStageStats","GradeTier02IsAllPerfects")
const float LESSON_PASS_THRESHOLD = 0.8f;
void PlayerStageStats::Init()
{
vpPlayedSteps.clear();
@@ -260,16 +262,14 @@ int PlayerStageStats::GetLessonScoreActual() const
return iScore;
}
int PlayerStageStats::GetLessonScorePossible() const
int PlayerStageStats::GetLessonScoreNeeded() const
{
int iScore = 0;
FOREACH_TapNoteScore( tns )
iScore += iTapNoteScores[tns];
FOREACH_HoldNoteScore( hns )
iScore += iHoldNoteScores[hns];
FOREACH_CONST( const Steps*, vpPossibleSteps, steps )
iScore += (*steps)->GetRadarValues().m_Values.v.fNumTapsAndHolds;
iScore = (int)floorf( iScore * LESSON_PASS_THRESHOLD );
return iScore;
}
@@ -595,18 +595,18 @@ class LunaPlayerStageStats: public Luna<PlayerStageStats>
public:
LunaPlayerStageStats() { LUA->Register( Register ); }
static int GetCaloriesBurned( T* p, lua_State *L ) { lua_pushnumber(L, p->fCaloriesBurned ); return 1; }
static int GetLifeRemainingSeconds( T* p, lua_State *L ) { lua_pushnumber(L, p->fLifeRemainingSeconds); return 1; }
static int GetSurvivalSeconds( T* p, lua_State *L ) { lua_pushnumber(L, p->GetSurvivalSeconds()); return 1; }
static int FullCombo( T* p, lua_State *L ) { lua_pushnumber(L, p->FullCombo()); return 1; }
static int MaxCombo( T* p, lua_State *L ) { lua_pushnumber(L, p->GetMaxCombo().cnt); return 1; }
static int GetGrade( T* p, lua_State *L ) { lua_pushnumber(L, p->GetGrade()); return 1; }
static int GetLessonScoreActual( T* p, lua_State *L ) { lua_pushnumber(L, p->GetLessonScoreActual()); return 1; }
static int GetLessonScorePossible( T* p, lua_State *L ) { lua_pushnumber(L, p->GetLessonScorePossible()); return 1; }
static int GetPersonalHighScoreIndex( T* p, lua_State *L ) { lua_pushnumber( L, p->m_iPersonalHighScoreIndex ); return 1; }
static int GetMachineHighScoreIndex( T* p, lua_State *L ) { lua_pushnumber( L, p->m_iMachineHighScoreIndex ); return 1; }
static int GetPerDifficultyAward( T* p, lua_State *L ) { lua_pushnumber( L, p->m_pdaToShow ); return 1; }
static int GetPeakComboAward( T* p, lua_State *L ) { lua_pushnumber( L, p->m_pcaToShow ); return 1; }
DEFINE_METHOD( GetCaloriesBurned, fCaloriesBurned )
DEFINE_METHOD( GetLifeRemainingSeconds, fLifeRemainingSeconds )
DEFINE_METHOD( GetSurvivalSeconds, GetSurvivalSeconds() )
DEFINE_METHOD( FullCombo, FullCombo() )
DEFINE_METHOD( MaxCombo, GetMaxCombo().cnt )
DEFINE_METHOD( GetGrade, GetGrade() )
DEFINE_METHOD( GetLessonScoreActual, GetLessonScoreActual() )
DEFINE_METHOD( GetLessonScoreNeeded, GetLessonScoreNeeded() )
DEFINE_METHOD( GetPersonalHighScoreIndex, m_iPersonalHighScoreIndex )
DEFINE_METHOD( GetMachineHighScoreIndex, m_iMachineHighScoreIndex )
DEFINE_METHOD( GetPerDifficultyAward, m_pdaToShow )
DEFINE_METHOD( GetPeakComboAward, m_pcaToShow )
static void Register(lua_State *L)
{
@@ -617,7 +617,7 @@ public:
ADD_METHOD( MaxCombo );
ADD_METHOD( GetGrade );
ADD_METHOD( GetLessonScoreActual );
ADD_METHOD( GetLessonScorePossible );
ADD_METHOD( GetLessonScoreNeeded );
ADD_METHOD( GetPersonalHighScoreIndex );
ADD_METHOD( GetMachineHighScoreIndex );
ADD_METHOD( GetPerDifficultyAward );