add m_bUseAlternateText
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@@ -219,14 +219,13 @@ void BitmapText::DrawChars()
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}
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}
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/* sText is UTF-8. If PREFSMAN->UseAlternateText is enabled, and not all
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/* sText is UTF-8. If PREFSMAN->m_bUseAlternateText is enabled, and not all
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* of the characters in sText are available in the font, sAlternateText
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* will be used instead. This is normally enabled; the option exists
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* as a troubleshooting option (so should only be shown in a debug options
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* menu) for the case that a string isn't being displayed, to find out
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* which character is causing problems. If there are unavailable characters
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* in sAlternateText, too, just use sText.
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* XXX: implement PREFSMAN->UseAlternateText */
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* in sAlternateText, too, just use sText. */
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void BitmapText::SetText( CString sText, CString sAlternateText )
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{
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ASSERT( m_pFont );
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@@ -250,6 +249,8 @@ bool BitmapText::StringWillUseAlternate(CString sText, CString sAlternateText) c
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{
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ASSERT( m_pFont );
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if(!PREFSMAN->m_bUseAlternateText) return false;
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/* Can't use the alternate if there isn't one. */
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if(!sAlternateText.size()) return false;
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