Network no longer attempts to sync Demonstration mode.
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@@ -210,6 +210,12 @@ void NetworkSyncManager::StartRequest()
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if (!useSMserver)
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return ;
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//If it's going into demonstration (or jukebox) mode, do not
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//bother to sync.
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if (GAMESTATE->m_bDemonstrationOrJukebox)
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return ;
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vector <char> tmp; //Temporary vector used by receive function when waiting
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LOG->Trace("Requesting Start from Server.");
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@@ -295,7 +301,6 @@ void ArgStartCourse(CString CourseName)
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GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
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//Need to add more functionality eventually
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GAMESTATE->m_pCurCourse = desCourse;
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GAMESTATE->m_CurStyle = STYLE_DANCE_SINGLE;
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